Indie

A Ghost Story Review: A Bizarre Journey to an Unexpectedly Profound Ending

A Ghost Story Official Trailer

Introduction:

When I first heard about A Ghost Story (2017), the hype was real. The critics were raving, the trailer hinted at deep existential themes, and the movie seemed to have collected awards like a ghost in a haunted house. But does it live up to the buzz? I dove in, prepared for an emotional journey through life, death, and beyond. What I got was one of the most perplexing viewing experiences of my life—a mix of profound beauty and utter frustration. Buckle up; this is not your typical ghost story.

The Good, The Bad, and The Confusing

Let’s not sugarcoat it: A Ghost Story is not an easy watch. The first hour and a half felt like an eternity. Imagine a film where a grieving widow spends ten minutes silently eating a pie. Yes, ten minutes. In silence. Watching this, I felt like I had stumbled into a modern art exhibit where the artist was daring me to leave out of sheer boredom. Long, lingering shots, almost no dialogue, and a ghost under a bedsheet—it felt like the movie was playing a trick on me. Was this the masterpiece that critics had lauded, or was I missing something? read more

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Is Fields of Mistria the Ultimate Nostalgic Farming Sim for ’90s JRPG Fans?

Welcome to Fields of Mistria, a game that captures the essence of ’90s JRPGs and fuses it with the best elements of farming sims to create a unique, cozy experience. From the moment you step into its pixel-perfect world, the game feels like a nostalgic journey back in time, yet it offers a fresh twist with modern gameplay mechanics.

Visuals and Ambience Fields of Mistria’s pixel graphics are a delightful nod to the anime of my childhood, especially reminiscent of games like Lunar Silver Star Story and Eternal Blue. The character portraits and animations are meticulously crafted, bringing each character to life with vibrant personalities that enhance the storytelling. read more

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Indie Games For Girls on Kickstarter

New Upcoming Indie Games I’m Backing on Kickstarter: Cute, Kawaii, Cozy Sims and RPGs

As a lover of all things cute, kawaii, and cozy, I often find myself exploring Kickstarter for new and exciting games to support. Here are some of the delightful projects I’m currently backing. Many are already funded, but some need a little extra push to reach their goals. If any of these games pique your interest, consider supporting them too!

1. Rebellion GodSoul: Hyper-Visually Anime RPG Card Battle VN

  • Link: Rebellion GodSoul
  • Description: Dive into a hyper-visually stunning anime world where card battles meet RPG and visual novel elements. The game promises a unique blend of strategic gameplay, captivating storylines, and beautifully crafted anime graphics.
  • Rewards: Backers can receive digital artbooks, exclusive wallpapers, early access to the game, and even custom character designs depending on the pledge level.

2. Hotel Galactic: Studio Ghibli Inspired 2.5D Inn Management

  • Link: Hotel Galactic
  • Description: Inspired by the enchanting worlds of Studio Ghibli, Hotel Galactic allows players to manage their own cozy inn in a whimsical universe. With its charming 2.5D art style and heartwarming narrative, this game is perfect for those who enjoy immersive sim experiences.
  • Rewards: Backers can enjoy perks such as their name in the credits, exclusive in-game items, digital artbooks, and physical merchandise like postcards and posters.

3. Trade Tales: A Farming, Manufacturing, and Shopkeeping Life Sim

  • Link: Trade Tales
  • Description: Trade Tales combines the joys of farming, crafting, dating, and shopkeeping in a cozy life simulation. Players can cultivate their land, manufacture goods, and run their own shop in a charming village setting.
  • Rewards: Rewards range from early access to the game, digital soundtracks, exclusive in-game items, to physical collector’s editions and plushies.

4. Peasant

  • Link: Peasant
  • Description: Peasant is an RPG that puts you in the shoes of an everyday villager striving to make a better life. The game features a rich narrative, engaging gameplay mechanics where every player decision has in-game consequences, and a charming art style that draws you into its world.
  • Rewards: Backers can receive digital copies of the game, access to beta versions, exclusive character skins, and even a chance to design a quest or NPC.

5. My DearLove: Stat Raising Simulation Visual Novel Game

  • Link: My DearLove
  • Description: My DearLove blends stat-raising simulation with visual novel elements, offering a deeply engaging experience. Players will manage their character’s daily activities, build relationships, and uncover multiple storylines and endings.
  • Rewards: Backers can look forward to rewards such as digital and physical artbooks, exclusive game content, soundtrack downloads, and custom in-game characters.

These are just a few of the adorable and engaging games I’m excited to support on Kickstarter. Each project offers something unique, and your support can make a big difference in bringing these charming games to life. If any of these projects resonate with you, consider backing them and joining the community of supporters! read more

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Sunny Side Review: A New Life Sim with Modern Twists

Introduction to Sunny Side

Sunny Side is the latest indie life simulation game that has captured the attention of gamers worldwide. Released in early 2024 by RainyGames, a small but passionate development team, Sunny Side promises a vibrant world filled with modern touches that set it apart from traditional farming sims. In this review, we’ll dive into what makes Sunny Side unique, its strengths, and its areas for improvement.

What is Sunny Side?

Game Overview

Sunny Side is a life simulation game where players can immerse themselves in a large open world, tending to farms, customizing their homes, and interacting with a diverse cast of characters. The game stands out with its inclusion of modern technology and extensive customization options, allowing players to truly make their virtual life their own. read more

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Vivaland

Vivaland: Next-Level Online Play in a Multiplayer Life Sim

Vivaland: A Comprehensive Overview

Vivaland, an emerging title in the life simulation genre, presents an intriguing multiplayer-centric approach. Let’s explore its development, gameplay features, and how it stands in the life sim landscape.

Development and Team Insights

Development Journey

  • Vivaland’s development began in January 2022, following a year of research to optimize asset pipelines and workflows​​.

Release Timeline

  • An early access release is slated for 2024​​.

Platform Availability

  • Primarily for PC, with potential expansion to consoles due to engine compatibility​​.

The Development Team

  • The team comprises 8 industry veterans, some of whom worked on the Sims 4 Multiplayer Mod. They collaborate with HypeTrain Digital for publishing​​.

Gameplay Features

Multiplayer Focus

  • Vivaland is designed as a multiplayer life sim where every household is controlled by real players​​.

Community Interaction

  • Players can visit other Vivas (characters), access community areas, and start businesses, all within a buzzing online community​​.

Modding Support

  • While not a current priority, modding support is planned post-early access​​.

Connectivity

  • Internet connection is required for multiplayer, but single-player mode is available offline​​.

Group Play

  • Up to 8 players can join a game, each with their own household and Vivas​​.

Game World

  • The game is set in a small town and neighborhood, but it’s not an open world​​​​.

Visiting and Interaction

  • Players can visit friends’ households, but can only interact with their Vivas when they are online​​​​.

Control Scheme

  • The game will primarily use point & click controls, with potential expansion to keyboard movement​​.

Content Rating

  • Targeting an E rating, the game may adopt a mature approach for realism suitable for adult players​​.

Life Stages and Pets

  • Initially featuring only adult Vivas, with other life stages and pets planned for later updates​​​​​​.

Variety of Locations

  • The game currently has residential lots, with plans for a wider variety of locations​​.

Weather and Seasonal Changes

  • These features are not planned for the initial release but may be added later​​.

Market Positioning and Comparison

Vivaland’s unique multiplayer-centric approach sets it apart in the life simulation genre. While its development is still in the early stages, the focus on real-player interaction and community building is a fresh take compared to more traditional life sims like The Sims series. The game promises a blend of personal storytelling and shared experiences, with an emphasis on connectivity and real-time interaction. read more

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Arcadia Fallen – Visual Novel With Alchemy Review

Thanks to the folks at Galdra Studios for allowing me to review their debut visual novel, Arcadia Fallen. As a first release from an indie game publisher, Arcadia Fallen definitely exceeded my expectations in many ways. First of all, the game’s high production values from voice acting, to character portraits, and even a catchy anime opening song and animation, all pull you right into the game. From there, the characters and story and unraveling the mysteries of the game keep you glued to your gaming chair. For those that find routine visual novel gameplay a bit dull, you might like the puzzle aspects in Arcadia Fallen because it has a nice crafting and alchemy feature. read more

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Impostor Factory Game Review

I just finished Impostor Factory, a little short indie game by Freebird Games. They have a few other games under their belts including To The Moon, which is probably their most famous title.

Impostor Factory is meant to be a prequel in a way to To The Moon, although it’s slow to link the puzzle pieces together. It all makes sense by the end. You will see some familiar characters from To The Moon by the end.

I had thought I reviewed To The Moon here at some point, but I couldn’t find the review to link to it, so perhaps not. read more

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Wildermyth RPG Indie Game Review

I just started playing Wildermyth on the PC yesterday. This game is very fun and very challenging. I warn you, don’t get too attached to any of your characters, because it won’t be long before they die. Permadeath is real in this game. You get two chances. First time, your character will be maimed, second time, dead. I’m thinking I have to start all over because my characters just aren’t strong enough for the battle that they’re facing. I’ve tried twice now. Some had already died before that too. read more

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Sumire Nintendo Switch Game Review

This game touched my soul so deeply. I haven’t cried so much while playing a video game in years. I can’t remember the last time I’ve enjoyed a game as much or connected as deeply to the characters and story as I did while playing this game.

So a bit of background. This is a cheap quick little indie game. It’s what I would call a story-driven game. In this game, you play a young girl whose family fell apart after her grandmother passed away. Her grandmother was kinda the backbone and glue of the whole family. After her grandmother’s passing, her father started working more hours and days further from home in a city far away. He almost never came home which left the girl’s mother feeling insecure and depressed. Slowly their relationship deteriorated, until one day, her father just stopped coming home altogether. read more

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Pine – Kickstarter Game Based On Personal Illustrations By Tom Booth

Pine is a successfully funded Kickstarter game about a grieving woodcutter who lost his wife. What makes the game unique and even more interesting is that it is based on an internet-famous set of images from illustrator Tom Booth.

For the past 3-4 years he has been creating the story of the Wood Cutter based on his own deeply personal feelings of dealing with the death of a loved one. No one knows the whole story because Tom has said he wanted to “try something different” to tell his story – so here it is. He has chosen to do a kickstarter game. read more

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Coral Island Kickstarter For Inclusive Farming Simulation Game

https://www.kickstarter.com/projects/coralisland/coral-island-reimagining-the-farm-sim-game

One good kickstarter deserves another I guess. This is the second kickstarter I’m blogging about today, and is in some ways quite similar to the previous Ova Magica. Both kickstarters are still active at time of this posting.

This next kickstarter is titled Coral Island, and it aims to make inclusivity a big focus of its game. Bringing in characters of different races and ethnic backgrounds.

The gameplay itself looks fun. You date the townsfolk while tending the farm. You even have children and watch them grow into teens. And the other people of the village also grow older as well. read more

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Cattails Become A Cat – PC Game Review Like Stardew Valley But With Cats

Ever wonder what would happen if you took Harvest Moon, Rune Factory, Or Stardew Valley and replaced all of the humans with cats? Me neither, until I played Cattails Become A Cat on Steam. It’s on sale right now for the winter steam sale, the biggest sale of the year, for a few more days.

So what is Cattails? I’ve only begun playing the game today, but it’s advertised as being “Like Stardew Valley But With Cats” and near as I can tell so far, that’s a very accurate description. It also reminds me of the children’s book series “Warriors” about various cat clans and lives of cats. read more

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RoseCityGames-VIZMedia-TheWorldNextDoor-KeyImage

Viz Media and Rose City Games Partner to Create Video Games

rosecity

FOR IMMEDIATE RELEASE

 

VIZ MEDIA AND ROSE CITY GAMES PARTNER TO LAUNCH A NEW PUBLISHING PROGRAM FOR INDEPENDENT VIDEO GAMES

 

The First Original Game To Be Published Is The World Next Door

Portland, OR, and San Francisco, CA, February 6, 2018 – Rose City Games and VIZ Media announce a partnership to debut original, narrative-driven games. VIZ Media, publisher of popular gaming adaptations for POKÉMON, SPLATOON, THE LEGEND OF ZELDA, HOMESTUCK, MONSTER HUNTER and more, will deepen its robust connection to the gaming world. Rose City Games, a leader in the rapidly-developing indie game scene, will introduce new and diverse voices from the world of indie games to the massive pop culture audience VIZ Media has cultivated since its founding. read more

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Curious Expedition – Indie PC Game Review

Title: Curious Expedition

Genre: Adventure Game, Rogue Like

Developer: Maschinen-Mensch

Platform: PC, playable over Steam and also right in your web browser, stand-alone DRM free client coming soon

Release Date: May 19th, 2015

Retail Price: $14.99

Where to Buy: Steam: http://store.steampowered.com/app/358130/The_Curious_Expedition/ or Direct from the official website at http://curious-expedition.com/

Overall: 58 / 80 73% C “Good Game for Girls”

Overview: 8/10 Curious Expedition is a rogue-like adventure game with retro style pixel graphics. It puts you in the role of one of several famous explorers from history and lets you compete for fame and fortune. If you become the most famous explorer, you win, and are honored with a large statue in your likeness.

That is, if you can survive long enough to even return home from your expedition. The game uses some interesting mechanics such as a sanity meter, which when it gets low, bad things begin to happen. Mutiny breaks out among your crew, or random disasters begin to befall the group.

You can restore sanity by eating, drinking, or sleeping. There are also certain units you can recruit, or perks you can receive that increase your max sanity, making it a bit easier to explore without going insane.

There are other resources for you to manage as well, such as fresh water, ammo, first aid kits, torches to explore dungeons, ropes and climbing kits, and numerous other tools to help you discover treasure.

While out exploring you will sometimes enter into battle using various dice (amount of dice and colors of dice are determined by which party members you have with you at the time.)

You can always select from 2 different expedition routes, and are presented with a randomly generated objective to complete while on expedition. You can choose to return home after completing your objective, or continue to search for treasure to bring back.

Your movement speed is greatly reduced when your inventory is over burdened. This will make it even more challenging to manage your sanity and other resources. Terrain obstacles such as sand, snow, ice, mountains, and forests will also slow down your expedition and require careful resource management.

Perhaps the most unforgiving element is if you die, you get one chance to load your auto save, and then that’s it, you’ll have to start a new game. And you will die often. 6 expeditions may not sound like much, but I have yet to make it past the 5th.

The overall experience of the game left me both addicted, and annoyed. I have yet to successfully complete a full series of expeditions. But yet, I played all night, and can’t wait to get home to go on new expeditions.

Pros: Strangely addicting Gameplay paired with retro pixel graphics. D&D style dice-rolls and turn based combat system. Fairly large maps (I typically have to return home without fully exploring the maps). Rogue like elements make it great for multiple replays (but admittedly need some tweaks).

Cons: Normal mode is very challenging… like seriously challenging (There is an easy mode (which I have not tried) and an even more difficult mode as well though so this is not really a bad thing). My chief complaint of Curious Expedition is that there’s not enough choices in places to explore. Maps all feel very same-ish. Scenarios seem to repeat, and even when you get a new scenario, there’s nothing terribly unique about the quest to make it memorable or exciting. Need more maps, more variety in quests, more variety in classes, npcs, treasure, random events, etc. My other chief complaint is there’s no multiplayer mode. This seems like a great game for some multiplayer fun as it does show you how much fame/fortune your competitors are earning. It could even make a great persistent online game with credit going to players for being the first to discover new regions, items, animals, native people, etc. So much potential here for interesting multiplayer options, but instead, your competitors are always controlled by the computer. And lastly, my last complaint is that there’s no Steam Achievements. A game like this would be PERFECT for steam achievements. There are steam trading cards, but no achievements which seems once again like a missed opportunity to add some fun gameplay elements.

Geeky: 5/5 – The retro vibe and random rogue like elements, as well as references from D&D and other old school games make this a blast for all geeks who grew up with fond memories of the 80s/90s.

Sweetie: 3/5 – Although it is very text heavy, a lot of the text repeats and is not very interesting on subsequent playthroughs. However, there are some notable female playable characters that represent real women throughout history, which is just awesome. This game highlights women who did extraordinary things and emphasizes their brains over beauty, making this a great game for young girls.

Gameplay: 7/10 – When the game begins, you select which explorer you want to play as. Some will be locked and can be unlocked through game play to be used on subsequent playthroughs. You will be given a few supplies and some animal and human companions.

You’ll then be shown a map of the world. It will have many expedition points, but only ever 2 at a time will be selectable as your competition will be exploring the other parts of the world. Select one of the two routes and you’ll be offered a quest. You can either accept or reject the quest. I assume if you reject it, you can just freely explore the expedition area without a quest in mind. Or maybe you’re presented other quest options before embarking on your voyage. I’m not really sure.

If you can successfully complete a quest objective you’ll get a large bonus to fame and/or fortune. But if you fail the quest after choosing to accept it, you’ll lose a great deal of fame or fortune as well.

Before leaving the docks, you’re given time to buy supplies, and sometimes you will find new crew members who wish to join your expedition. You can only take 5 members at any time, so if you find new members you wish to recruit, you will have to part ways with someone else first.

While out exploring you are shown a map with perhaps a few areas uncovered, but largely, hidden from your view. You click around the map to move and explore. Points of interest or interaction are designated by a white question mark symbol. As you approach, they will reveal themselves to be one of several different locale such as:

Native Villages: Here you can recruit members for your expedition, buy, sell, trade, rest to restore sanity, compile research, complete various quest objectives, and more. Your likelihood of success depends on the villagers feelings towards you. These are determined by how long you’ve stayed in the village, as well as decisions you make to story prompts both inside and outside of the village, as well as certain class roles of your crew, and any special status conditions possessed by your crew, and lastly, the amount of trading you’ve done with the village thus far.

Caves: If you have a torch, or a class member with “perception” skills (blue dice roll with white eye symbol), you can usually safely explore the caves. If you choose to loot treasure, you may anger the gods, villagers, or spring a trap, but it’s almost always worth the risk, as you can trade the treasure in for fame or fortune after you return home.

Stone Circles: You can use these monuments to reveal more of the map.

Temples and Pyramids: Similar to caves, mostly used as a place to loot treasure which usually has some negative consequences as mentioned above, but still is imperative in raising your fame and fortune which is how you ultimately win the game.

There are different types of maps / expedition areas such as:

Icelands, Jungles, Drylands, Deserts, Mountains, etc. I find the Jungles to be the easiest to traverse. Icelands can be conquered with Snowshoes and sled tickets. Drylands and Deserts requires you to carry more water.

While exploring your food and water rations deplete, and also your sanity begins to dwindle (rapidly). You must eat or sleep or drink to restore these meters. If you ignore them, you will suffer a lot of negative random scenarios, such as killing your crew, sometimes you’ll eat them though which will restore your sanity at least lol.

Encounters with various “monsters” (typically wild animals), happen when you enter an area designated by a red border, you can also see a circle icon representation of the beast in question as he also moves around the map. Should you draw attention, he will likely chase you, and be faster than you. Sometimes it’s better to face your opponents head on. If they sneak up on you, they get a free combat round before you can react.

Combat takes place using various dice rolls. Different items in your inventory, and different class roles of your party members, determines which dice you have available.

Each “turn” consists of 3 “rounds”. Each “round” allows you to either keep or re-roll dice. If you have a combination of dice that result in a combo move, they will shake on your screen. Mousing over a shaking die will show the other dice needed to activate the combo – they will shake too. If multiple combos or other dice had been shaking, their shaking will stop when you’re moused over a die from a combo they don’t belong to.

You can activate your combos each round.

For example, your first roll could reveal that you have 3 dice that activate a combo. You can click on those dice to “hold them” once all three have been held a dialog box will appear – click the box to activate the combo, then select reroll. Your next roll may have another 3 dice that activate a different combo, you can again play this combo in the same way, and roll again for your final round. Each time you hold dice, or activate a combo, however, will remove those used dice from your available dice pool, making it less likely to get good combo rolls as the rounds go on.

If you survive, you may be given items, or fame and fortune. If you should die, you will be taken back to the main menu where you can reload your game. Should you die again, when returning to the main menu you will notice there is no longer an option to continue and you must start a new game.

Also as you explore and fight your way to glory, you will be able to promote your party members to make them stronger. There are also numerous random events that may impact your party members’ skills, stats, and abilities.

Return home with your treasure. You can choose to donate to the museum for fame, sell for fortune, or hold onto various items. When you return home you’ll also be presented with any applicable quest rewards and allowed to select one “perk” from a handful of randomly generated ones. Some of these perks are really neat and significantly alter your gameplay, such as allowing you to do culture studies on native tribes, giving you additional dice rolls, permanent boost to max sanity, increased viewable map areas, or more benefits. After choosing your perks and preparing again for your next adventure you’ll again have an option of 2 expedition areas to explore and be shown a random quest.

Survive all six expeditions and have the highest fame to win the game.

Story: 5/10 – You write your own story. This game plays much like Oregon Trail, Horizons New Dawn, or Banner Saga, so if you’ve played any of those, you have an idea of what to expect here. Unlike Banner Saga, however, Curious Expedition is not very well written, nor engaging, simply because it is almost too random, and at the same time not random enough, so that when you hit subsequent playthroughs, it becomes a bit repetitive. I know the game is only just now at patch 1 point something, but after being out for 2 years now, that’s rather concerning too that there hasn’t been more big content updates. It needs more scenarios and random events, but even that can’t save the story because of the nature of the brief random encounters and quest. Lacking a central story, does not detract from how fun and enjoyable this game is, but for those looking for a solid story and great characters, look elsewhere.

Characters: 8/10 – There are a lot of randomly generated characters including various races, classes, genders, likes, dislikes, stat bonuses, ailments, and little quirks, that really make your party more interesting. There are a few, but not many, scenes that may endear some of these characters to you, but most of the time, they are of little consequence from a story standpoint. As mentioned earlier in the review, I am quite pleased to see the inclusion of many female and minority historical figures as playable characters. Curious Expedition is a great game with great rolemodels and unique characters inspired from historical events.

Graphics: 7/10: Pixel graphics are hot right now. I understand they’re not to everyone’s taste, but as an older gamer myself, I enjoy retro feeling games such as this. I did deduct a few points in this area though simply because of the “sameness” of all of the maps / areas / npcs / etc.

Sound: 6/10: The soundtrack is also extremely retro which gives it a fun 80s feeling with lots of nostalgia. But ultimately, the soundtrack is just not too memorable overall.

Replay Value: 9/10: Although it desperately needs some more variations, more options, and more items, npcs, places, and skills, the game does indeed present a fun randomly generated gameplay element that makes each playthrough unique. The challenge of the game also dictates the need for subsequent playthroughs.

Overall: 58 / 80 73% C “Good Game for Girls”

Other Games You May Like

Include Horizons New Dawn on SNES and Oregon Trail Classic or Banner Saga on the PC. read more

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