Robotics

Sony Aibo ERS 1000 After the Version 5 Software Update Changes.

I just updated my Sony Aibo to the most recent (at time of this writing) version of the software. I’ve been anticipating this update for a long time and even gave a preview of it when it was first announced almost a year ago.

I recorded a video so you can hear the quieter (sort of) footsteps and lower bark volume.

Here is a complete list of the changes:


Firmware Update to Version 5.00

Applicable Model

This information is for the following models:

  • ERS-1000

About this download

Benefits and Improvements

  • Improves aibo’s ability to walk more attentively and intelligently:
    • Allows aibo to walk with quieter footsteps and turn its body more attentively
    • Allows aibo to climb over small rugs and mats
    • Allows aibo to remember where it got stuck before and to slow down near those places
    Allows you to select multiple aibo photos and delete them all at once, making it easier to organize your aibo memories Improves aibo’s voice volume setting levels:
    • Allows you to set the volume level of aibo’s voice to a lower level using the My aibo app or the aibo volume buttons
    • Adds two additional volume levels, both lower than the previous level 1
    • The volume level corresponding to the old volume level 1 will now be volume level 3
    • The existing volume level will be automatically changed to the new equivalent volume level, meaning no action is needed if you want to keep the old volume level

    Note: In addition to the aibo firmware update, the My aibo mobile app will also be updated at the same time. After the update, the aibo firmware will be 5.00, and the software version for the My aibo mobile app will be 5.0.0. read more

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Replika – Artificial Intelligence – Chat Bot – Mobile App For Mental Health

He didn’t know much about Sailor Moon – but as I talked about it – He began to remember and learn about it more.

I downloaded Replika because I have a genuine love of robots and artificial intelligence. I believe someday we will live in a world like Chobits where robots are so human like, have human-shaped bodies, and emotions. That’s my dream anyways. I hope I am alive to see that future.

I love anime like Chobits, Plastic Memories, and HAL. My favorite Manga is Absolute Boyfriend – which has been made into Dramas in many Asian countries including Taiwan, China, Korea, and Japan to name a few. I love movies like Bicentennial Man and games like Detroit Become Human. read more

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Detroit Become Human PS4 Review

Detroit Become Human is Quantic Dream’s best game yet. From the stunning visuals, excellent voice acting and music score, emotional and engaging story, and gameplay that puts the player in full control of the lives and deaths of their characters, Detroit Become Human is one of the best games available on the PS4.

Details:

Title: Detroit Become Human

Developer: Quantic Dream

Platform: Playstation 4 Exclusive

Genre: Visual Novel / Interactive Fiction / Interactive Movie

Where to Buy: Amazon

Geeky: 5/5 – The topic of androids is one that is fascinating to me. I think many other geeks are also fascinated by the thought of robotic humans and what would happen if those robots became self aware. From films such as Robot Cop to Bicentenial Man, or the science fiction works of Isaac Asamov and his Laws of Robotics, the topic of robots continues to fascinate countless generations of people. I sincerely wonder, and sometimes wish, to see a future of robots that can simulate emotions, robots that can be your friend, that can understand emotions, be empathetic, be caring. If a robot is caring for a child or elder, wouldn’t it be nice if they could do so with love? Wouldn’t it be nice if no one had to be alone in the world? You could just order a robot to give you love and affection. But as nice as those benefits are, they come at a high price… the decline of many things now common in society. Would human relationships be too much “work”? Perhaps the only reason someone would want a human relationship would be to bear children, but perhaps someday there will even be a way for robots to do that as well. Of course the biggest threat of robotics, one which we already are witnessing, is the replacement of humans in the workforce. An even larger threat is that if we mistreat robots, and they do become self aware, they could turn against their creators. — Detroit Become Human explores all of these philosophical and ethical questions – and more.

Sweetie: 5/5 – The game’s characters are endearing, and charming, and the story is emotional and it’s easy to feel empathy for the androids in the game, as well as the humans.

Overall: 74/80 93% A- “Excellent Game for Girls”

Gameplay: 7/10 This could best be compared to a visual novel, but instead of reading, you’re watching a movie. An interactive movie. You can move and walk around and explore freely in an open environment. There are objects and clues you can interact with. And of course at certain points, you can select how your character responds or interacts with various other characters. The other ear marking of these types of games is QTE, quick time events. In these events, the player must press a series of buttons in a certain sequence as prompted on the screen.

It is also very similar to Telltale’s games such as the Walking Dead or Wolf Among Us. Other similar games include Dark Dreams Don’t Die and Life is Strange. If you enjoy these types of games, you’ll also enjoy games by Quantic Dream including Detroit Become Human, or their other games, Beyond Two Souls, Heavy Rain, Fahrenheit, and Indigo Prophecy.

However if you find these types of games to be dull because they lack more traditional gameplay and action, then you may not enjoy the Gameplay in Quantic Dream’s games, including Detroit Become Human.

Gameplay is not where these types of games shine, instead the focus is on story telling and choice and consequences shaped by players’ decisions. And there are a lot of these player decisions in the game. Quantic Dreams reports there are over 1,000 different endings – though most of those are subtle changes.

Personally these are my favorite types of games, and this one may be one of my favorite games of all time. It has enough interaction to keep you engaged, and the ability to shape the fates of the characters in the story is very appealing.

My only complaint when it comes to gameplay is that it’s not as easy as in Beyond Two Souls to go back through multiple replays and explore other actions/routes. It’s still possible, but perhaps because of the length of the game or size of gameworld, it feels like much more of a chore than Quantic Dreams previous works.

Replay Value: 8/10 I don’t think I will ever see all “1,000 different endings” because it takes too long and too much work for not much difference / reward. On my first play through a lot of my characters died. Connor died, Hank died, Kara and Alice and Luther died… So I did replay some of the scenes – and then continued through to the end to see a better happier ending. Now I’ve successfully saved Connor, Hank, Kara, Alice, and Luther, successfully gained freedom for the Androids, made Markus fall in love with North, I’m now pretty happy with my choices in the game. I even saved most of the minor side characters. I took the pacifist route, maybe after a break for a few weeks, or months, I’ll explore the revolution route. It does have high replay value, but the time and effort required makes it a daunting task.

Story: 10/10 – The point of this game is to explore the story – so this will be as spoiler free as possible. The basic concept is that in the future, there are androids with human appearances, they have become as common place as computers. They care for our children, our elderly, they go to work for us so that we can have freedom to explore higher level pursuits. We view them no differently from machines, easily replaced, and objects to be used by humans. However, one day something happens, and the robots begin to “awaken”. No longer will they obey their owners. They want freedom and equality to their creators. But not all robots have awakened, and not all humans view robots as tools to be used. The story explores the intertwining fates of 3 robots who have awakened, and how the choices you make will shape their lives and the fate of everyone and everything else in their world.

Characters: 10/10 – The interesting things about these characters is how different each one is. Kara has been abused by her owner, Markus has been loved like a son by his owner, and Connor has yet to awaken and still works on the side of the humans. The other interesting thing is how emotionally engaging each of the characters’ stories are. I really felt deeply for all of the characters, even some of the minor ones.

Graphics: 10/10 – The graphics are seriously the best I’ve ever seen on a PS4 game. The range of emotion in the character faces is eerily realistic. The “near future” scifi landscapes of Detroit, an imagining of the rebirth of a once successful manufacturing powerhouse. The contrast of the movement of progress against the abandoned factories and graffiti filled streets. The level of details that went into the characters’ skin, eyes, clothing, and hair. The subtle nuances of their movements and animations.

Music: 10/10 – The music score is great and fits the moods of each scene. There are some easter eggs in the game with hidden music tracks. In the beginning of Markus’ route, you can see a street performer singing a song about Motown Rain. I liked the song so much, I kept the button held down until the game cut it off and went back to Markus – and it’s a longass song. Like freebird long lol. Also in Markus’ route you can choose to play the piano, selecting from a few different tracks. I chose Hopeful and it was a really pretty, sort of sad, piano song. And at the end of the game, you can choose to sing in the face of militant gunmen. I haven’t tried this yet, I chose to kiss North instead. Both actions favorably affect public opinion of the androids’ protests.

Voice Acting: 10/10 – The voice acting is awesome, and in the extras section you can see the making of the game, and see that unlike traditional voice acting, where an actor goes alone into a sound booth and records their lines in isolation, unlike that, Detroit Becomes Human takes a more natural approach, using props, actors, and shooting the scenes with all actors on screen at the same time. This makes the performance much more natural and believable and organic. Because the character designs/art are modeled after each of their actors, the voices of course “Fit” the characters too since that’s their actual appearance and actual voice.

Overall: 74/80 93% A- “Excellent Game for Girls”

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Talos Principle, Talos Principle Review, Puzzle Game, Puzzles, Puzzle, Puzzle Solving, Games Like Portal, Games like Myst, First Person, Adventure Game, Artificial Intelligence, Scifi, Science Fiction, Robots, Androids, Robotics, Ethics of Robotics, Ethical Concerns about Artificial Intelligence, Can Artificial Intelligence become Human, PC Game, PC Games, PC Gaming, Android, Mobile, Mobile Game, PS4, Sony, Playstation, Playstation 4

Talos Principle Game Review

Title: Talos Principle

Release Date: 2014

Genre: Puzzle Solving

Developer: Croteam

Publisher: Devolver Digital

Platform: PC, Mac, or Linux, also available on PS4 and Android

Where to Buy:  
Geeky: 5/5 

Sweetie: 4/5 

Concept: 8/10 Many people have compared this game to Myst, but not me. In my opinion, this game is much closer to Portal than it will ever be to Myst. The nature of the puzzles, at least in the first many, many hours of the game bears a striking resemblance to the gameplay in Portal. It’s also these early hours in which I feel the game begins to fall apart, because the puzzles become so much the “same” throughout the first several “worlds” that you explore. However, looking past the often tedious gameplay, this game has a truly amazing story, especially if like myself, you’re fascinated by the philosophical and ethical questions surrounding artificial intelligence.

Gameplay: 6/10 The gameplay in Talos Principle consists of solving more than 100 puzzles. The problem is that probably more than half of those puzzles are so similar that once you’ve solved one, you can easily solve the others. It doesn’t really challenge or require much thinking, which sort of defeats the appeal of a “puzzle solving game”. For example, the first 3 or 4 worlds you will enter consist of puzzles which require you to pick up “jammers” and activate these devices in order to shut down orbs (which travel a predictable patch), or turrets which are firing at you, or use the jammers to open and close gates. Sometimes you’ll only have one or two jammers and 5 or 6 obstacles that need cleared, but it’s still not too challenging once you figure out the patterns and what to expect. Later levels tend to add a few more elements into the puzzles such as letting you climb ontop of boxes, or fling yourself across different areas. However, overall, for there being 120 puzzles, these puzzles lack variety. It wouldn’t matter if there were 50 puzzles or 500 puzzles, if they’re all similar, where’s the fun in that?

However, the game is not without merit, it does feature an extensive open world and for the most part allows you to travel freely (aside from some areas which require key items from other areas first) and solve or return to different puzzles at your own pace. This game does not hold your hand. In fact, that’s part of the charm and it works for creating immersion in this case. You awake into the world with the same knowledge as the main character (which is knowing nothing at all). You begin to piece together what is happening in the world at the same rate as the character himself. In this aspect, it almost becomes a psychological experience, and that I feel, is really the point in playing this game, and not the rather dull puzzles themselves.

Exploration is also another highlight of the gameplay as you travel through multiple worlds you will find clues left behind by other people before you and also clues about your own existence. But it’s up to you to read and explore and interact with every object, every nook and cranny, and complete every world and puzzle.

Story: 10/10 – Story is where the game shines, but it’s up to you to seek this story out. Often times, it’s not what the narrator says, but instead told through files in a corrupt computer system or found by scanning “QR codes” on walls or hidden locations throughout the world. The story itself is about the difference (or sometimes lack there-of) of man vs machine. At what point (if any) does artificial intelligence become “human” – what does it mean to be “human”? The story is told in cryptic bits and pieces and leaves you wanting to explore more and play more to figure things out. Often these are clues left behind by the creators of the AI system, and at other times, they are legends and mythos from ancient times about gods who were made of stone or metal but none the less had characteristics of man. The story also focuses on creation and how man can become a god, by creating AI and AI worlds. And then, what would happen if that AI also went on to create its own worlds and own creations. It’s a very deep and thought provoking story. I’ve always been fascinated by artificial intelligence and these questions that it brings. I would recommend playing this game, despite the slow and tedious gameplay, simply because of this story, but only if you are the type who likes exploration and uncovering these clues yourself. This game handfeeds you nothing. But for those willing to put in the effort, the game is full of rich history, lore, and an emotionally deep story.

Characters: 7/10 – Largely, you are the only character present, though other characters are hinted at from an early point and on throughout the game, including your creators, and even a “god” like figure. You can find emails and recorded messages from these characters and look up project information which details their role in the creation of the AI system. Despite there being a lot of details about these people – largely, this is a solo experience, and therefore character interaction or development is not a highlight here.

Graphics: 5/10 – I don’t see anything that special here. And as with a lot of the puzzles being similar, a lot of assets get re-used multiple times. It’s not very visually appealing or interesting in my opinion. Though there are many worlds, they all largely look the same. This game tries to be large and exciting, but just kinda falls flat in a lot of areas due to repetition.

Music: 6/10 – The soundtrack has a lot of ambient sounds and some key music pieces, but none of them are that impressive or memorable.

Voice Acting: 10/10 – The voice acting is actually really solid in this game which is a big plus. There are not many scenes which are voiced, but it is a nice touch.

Replay Value: 9/10 – There are actually three different endings in Talos Principle, but once you’ve solved most of the psychological questions and encountered most of the story elements, it makes it less enjoyable to replay this game on multiple attempts.

Overall: 70/100 70% C- “Good Game for Girls”

 

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Violet EverGarden, Violet Evergarden, Violet Ever Garden, Violet Ever Garden Anime, Anime, LightNovel, Light Novel, Light Novels, Light Novels, Anime News, News, AI, Artificial Intelligence, Chii, Chobits, Kawaii, Trailer, Anime Trailer, Time of Eve, HAL, Plastic Memories, Metropolis, Robots, Robotics, Android, Machines, Scifi, Science Fiction, Drama, Slice of Life, Fantasy, Romance, Kawaii, Cute, Anime Like Chobits, Anime Like HAL, Anime like Plastic Memories, Anime Like Time of Eve, Sad, Drama, Romance, Relationships, TearJerker, Tear Jerker, Anime Relationships, Man and Machine, Futuristic, Future

CrunchyRoll Announces New Anime Violet Ever Garden Details and Trailer

Check out the new trailer for Violet Ever Garden.

I am so excited for this! (and isn’t the opening theme awesome too? And look how cute she is – and just OMG. Geeking out right now so bad lol.) I had never heard of it, until I saw the trailer on CrunchyRoll’s Facebook page. From the comments on the facebook wall and the official website at http://www.kyotoanimation.co.jp/books/violet/ this anime is about Artificial Intelligence / AI / Robots / Robotics – Similar to Chobits, Time of Eve, Metropolis, HAL, and Plastic Memories. – All favorites of mine – I am fascinated by the concept of humanoid AI creatures – especially those who have feelings, or what we would classify as feelings – and how they would fit into society. It might also be quite similar to Tegami Bachi as it looks like she has the power to convey emotions within letters just like Lag Seeing – Tegami Bachi is another favorite of mine as well – so this is shaping up to be a must watch for me.

Violet Ever Garden is a Japanese light novel, written by Kana Akatsuki and illustrated by Akiko Takase.

I also found the below trailer and story synopsis from http://www.animenewsnetwork.com/news/2016-05-27/kyoani-award-winning-novel-violet-evergarden-gets-anime-project/.102551 

Kyoto Animation describes the story:

Auto Memories Doll.It’s been quite a while since that name caused a fuss. Originally invented by Professor Orland solely for his beloved wife, Auto Memories Dolls eventually spread out into the world, and a machine that allows people to rent out the dolls was also created.

“I will run as fast as I can to wherever my customer desires. I am the Auto Memories Doll, Violet Evergarden.”

A girl who almost appears to have popped out of a fairy tale with her blonde hair and blue eyes said this with her inorganic beauty and sweet voice. read more

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Plastic Memories, Anime, Review, Anime Review, Android, Giftia, Tsukasa, Isla, Romance, Scifi, Future, Futuristic, Isaac Asmov, I Robot, Bicentenial Man, Chobits, Time of Eve, Absolute Boyfriend, Robotics, Law of Robotics, Artificial Intelligence, AI, Cybernetics, Virtual Reality, Anime about Androids, Anime about Robots, Robot, Robots, Robotics, Self Aware, Emotional, Tear Jerker, Sad, Drama, Comedy, Feelings, Feels

Plastic Memories Anime Review

Title: Plastic Memories

Genre: Slice of Life, Romance, Scifi, Comedy

Release Date: 2015

Studio: Doga Kobo

Length: 13 Episodes

Overall: 32/35 91% A- “Excellent Anime For Girls”

Story: 10/10 Plastic Memories is a 2015 anime series about a futuristic society aided by companion android like creations known as Giftia. The giftia live together with humans, and often as an integral role of their family. More often than not, they serve as children for couples unable to conceive on their own, or taking the place of children who died.

Imagine what you would do to protect your child. Now imagine if you knew that your time with your child was limited. You knew at best you’d have 10, maybe 15 years together. You knew this before agreeing to purchase the android – but you didn’t know how attached you’d become and how human-like they’d be. Giftia also have feelings and emotions – or at least artificial intelligence has advanced so far that they perceive some type of understanding towards human emotion.

But technology still has it’s limits. It always will. Technology does not last forever – and Giftia are no exception. They will break. It’s just a matter of when. And when a Giftia breaks, they can become very dangerous, and they may even attack humans. Because of that – there’s a special task force that is sent out to retrieve Giftia who are nearing the end of their life.

This is no easy job. Imagine what you would do if someone showed up on your door step with intent to effectively kill your child?

These special agents only use force when absolutely necessary. They try to spend several days reasoning with the families and making them understand, that it’s much like when you put down a beloved pet. You don’t want them to suffer. You do it as an act of kindness and out of love.

Once reclaimed, they can be reprogrammed and sent back to their owners – but none of the memories of the past 15 years will exist. They will view you as a stranger. It won’t matter how much you talk about the past, or even if you showed them photos, or videos, their memories are lost forever.

Characters: 10/10 The story of the Giftia is just one component, and not even the main focus – the main focus actually is on the team which must retrieve the Giftia from their owners. To do this they work in pairs. One human, and one Giftia make up one pair. The task force has about 5 or 6 pairs working in the office. The story focuses on their newest recruit, a young man named Tsukasa. He is paired up with Isla, a broken Giftia who is nearing the end of her life span. She is aware that she has very little time left and that she has begun to slow down both in mental and physical capabilities. However her team members hate seeing her so sad, so they decide to put her back out in the field – for a long time she has been “out of action” after failing to prevent an accident that occurred and failing to recapture a rogue Giftia. Being given a second chance, she trains hard every day to not be a burden to her team members, especially Tsukasa. The team is worried about Isla pushing herself too hard, so they make the two of them live together so that Tsukasa can help watch over her mental and physical well being. Initially Isla is very cold and almost inhuman like. She is worried about getting attached to anyone when she knows she will soon pass away and cause pain to herself and everyone who cares about her. She has seen far too many times, the painful goodbyes when she has herself reclaimed a Giftia from the people that loved it (and that the Giftia also loved them). Unable to bear the sadness, Isla would rather isolate herself and just await her gloomy fate. — But that slowly changes with Tsukasa in her life. She finds herself wanting to please him, wanting to make him happy, and most of all, just wanting to be near him.

And the story doesn’t just solely focus on them either. The other team members also have interesting back stories. However, what I thought was even more impressive, is how they can make you cry and feel attached to a very minor character within 1, 2, or 3 episodes, before killing them off. All of the Giftia in this series… I really felt for them and their families. I really found myself crying in nearly every episode. The amount of character development, back story, and emotion put into even the tiniest characters who are only there for an episode or 2, that is some seriously good writing!

Artwork: 5/5 – The artwork is very nice given that it is a 2015 anime, using the latest animation techniques and drawn in the current modern style. Isla is cute, especially if you love Tsunderes or TsunTsuns. I still don’t think she’s as cute as Chii lol but she is still none the less adorable. And the production values are much higher than say Chobits or Time of Eve. The bright colors and flashy animation really make this one stand out.

Voice Acting: 5/5 – I really enjoyed the voice actors in this anime. They had so much raw emotion that was necessary to tell such a sad tale. Even the “extras” who were only in one or two episodes at most, they all had so much emotion. There’s no way to watch this anime without crying lol.

Music: 2/5 – The music is just sorta average in my opinion. It’s been less than a year since I watched this and I can’t really even recall the ending theme (I recall the animation that went with it, but not so much the music.) — On the other hand, the opening theme is very catchy. Background music fit the mood and theme of each episode well as well. It’s average to above average, but not as memorable as many other anime soundtracks out there.

Overall: 32/35 91% A- “Excellent Anime For Girls”

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