I had previously played the Japanese version briefly of A3! Act, Actor, Addict, an otome simulation game that puts you in the role of a young woman looking for her father who went missing 8 years ago.
Cybrid has now released an English version of the game, which is good, because this one has almost no gameplay, and tons of reading (as most Otome and Visual novels). Which is why I only played the JP version very briefly, because I can’t read Japanese, and with little gameplay, and no story (since I couldn’t understand it) it became boring quickly. But now that it is in English, I’m enjoying it quite a bit.read more
KLab sent me yet another new game announcement to share with all of you. This time, I think the game really fits in with my audience here as it is similar in many ways to various other mobile idol games I’ve reviewed such as Ensemble Stars, Idolish, IdolM@ster Theater Days, Aikatsu Photo on Stage, and of course Love Live School Idol Festival.
The new game is yet another rhythm idol collecting card game. The game is based on the hit visual novel and anime series, UtaPri, Utano Princesama. It will feature advanced Augmented Reality features that let you take pictures with your favorite idols, as well as story modes and rhythm game modes that you can play on various difficulties. You can interact with the idols in 2D Live, an exciting technology that brings anime games to life. No more static images. It even says their facial expressions and behaivors change as you get closer to them. I also see mention of different stage outfits, so it may also have some type of dressup element as well.
Klab is currently running several pre-launch events across Twitter and Facebook – by following either of their accounts you get an Ultra Rare card of your choice once the game starts, so it’s definitely worthwhile to check out the events before the game launches in early 2018.
This game looks so cute! I hope we see more Global releases of anime and idol games soon!
Check out the full press release from KLab below:
“Utano☆Princesama Shining Live”
Global Version Coming Soon!
Social Media Campaign Featuring Poster Giveaway Contest, In-Game Rewards and More!
Tokyo, Japan – January 10, 2018 – KLab Inc., a leader in online mobile games, together with BROCCOLI Co., Ltd., announced plans for the worldwide release of smartphone rhythm game Utano☆Princesama Shining Live in early 2018. The announcement was followed by the launch of the official Facebook and Twitter accounts for the global version of the game.
Building on the success of the Japanese release, the global version of the game will be fully localized into English and Traditional Chinese, with a Simplified Chinese version planned for simultaneous release in Mainland China.
About Utano☆Princesama Shining Live
Utano☆Princesama Shining Live is a rhythm game for Android™ and iOS mobile devices based on BROCCOLI’s Utano☆Princesama series. With over 2 million downloads* in the domestic market, the Japanese version of the game has found success with fans across the country since launching on August 28, 2017.
Utano☆Princesama is a visual novel series that began as a portable console game. The series now spans multiple anime seasons, manga, drama CDs, live concerts, and much more.
Utano☆Princesama Shining Live features 11 idols from the groups ST☆RISH and QUARTET NIGHT. Players can set their favorite idol to appear on their home screen and tap him to see his various reactions and watch his affection go up, as well as form personalized teams to play songs in a rhythm game. The rhythm game component allows players to train their own original unit of idols as they play a suite of songs from the Utano☆Princesama series at multiple difficulty levels. Players can also unlock stories starring the characters. The game transcends the boundaries of traditional gaming with a special Camera Mode that takes advantage of AR technology, giving players the chance to take photos with their favorite pop stars whenever, wherever.
* Total includes players who have downloaded the game more than once.
Opening Act Social Media Campaign
A series of special events leading up to the launch of the game were unveiled along with the announcement. Players are encouraged to follow either the official Twitter or Facebook account (or both!) to participate in these events, as well as receive the latest updates on the upcoming title. The Opening Act Social Media Campaign is now being held worldwide, except in Japan where the game is already available and in Mainland China, where a separate series of events will be held. All players will receive increasingly extravagant gifts when the game is released based on the number of people who follow the game’s official accounts.
Details can be found below, as well as on the official website which opened earlier today.
Event Campaign Schedule
Starts on Wednesday, January 10, 2018 and lasts until the game’s release (UTC+9)
How to Sign Up
To participate in the pre-launch festivities for Utano☆Princesama Shining Live, players are simply asked to follow the official Twitter or Facebook account.
All players will receive a special ticket that guarantees them a UR character of their choice when the game is launched. Players will be able to obtain up to 300 Prisms by clearing the following pre-launch missions.
* Prisms are a type of in-game currency used in Utano☆Princesama Shining Live to acquire new characters, unlock new content, and more.
Shining Live Pre-Launch Missions
In addition to the choose your UR ticket prize, all players have the chance to receive up to 300 extra Prisms depending on the number of people who follow the game’s official accounts before launch.
– Step 1: 100 Prisms (achieved at a total of 5,000 followers across Twitter and Facebook)
– Step 2: 100 Prisms (achieved at a total of 10,000 followers across Twitter and Facebook)
– Step 3: 100 Prisms (achieved at a total of 25,000 followers across Twitter and Facebook)
Poster Giveaway Contest
As part of the excitement leading up to the global release of the game, fans will be given the opportunity to enter a contest to win one of 11 commemorative posters from the Utano☆Princesama Shining Countdown Live 2017-2018 campaign. To enter, fans are simply asked to follow the official Twitter and retweet the contest tweet. Each of the 11 posters will feature one idol, and the 11 lucky winners will receive one of these at random.
Features of Utano☆Princesama Shining Live
Multiple hits from the Utapri series! Turn your smartphone into a star-studded stage whenever you want!
Utano☆Princesama Shining Live is a rhythm game featuring simple, intuitive controls that gives players the chance to enjoy the greatest hits from the popular series. Create your own personalized idol unit and utilize their unique skills to rack up points and rewards
Watch stories and scenes starring your idols and their daily routines unfold before your eyes in vivid detail!
How to Get: You can check out my review of Aikatsu Photo on Stage to learn how to get free Japanese Itune items by creating a free Japanese Itunes account. In Aikatsu Photo on Stage, I was unable to help android users locate the game as it does not run on Bluestacks (or any rooted devices). I do not know if the same holds true for Idolmaster Theater Days as well. If so Android users may need a VPN Tunneling Service, which I know nothing about. Sorry.
Also in the case of this game when registering for a new account, be sure you select Japan as your country. This cannot be changed later. You can leave “English” as the language, but this only affects emails Bandai will send to you, and does not affect the language actually in the game – which is sadly only available in Japanese. Later, if Bandai ever releases the game in North America and in English you will have to make a new Bandai account to play the English versions of the game. But we’ve never received a single IdolM@ster game, despite success of their Love Live series which is very similar, so I don’t think the chances of English localization are very high! 🙁
Graphics: 10/10 – The best part about Theater Days is that the girls are rendered in Live 2D just like Ensemble Stars, Dream Girlfriend, and countless other anime games. This technology allows for very lifelike anime renders. While 3D would feel stiff and 2D would feel flat, Live 2D finds a balance between these two. I can’t get enough of these Live 2D games!! In fact I wish to see the technology used even more, not just on mobile games, but PC and Console Games as well. I don’t know if this technology was used on Nekopara, but the result is VERY similar. The models look more clean than the cel shading technologies used in Catherine and School Days. Live 2D is the best thing to ever happen to anime games. More companies need to take notice.
Not only do they look great, the girls appear on stage as full bodies, not just a tiny face in a circle like in Love Live School Idol Festival. Aikatsu Photo on Stage also has full bodied — but static — images (which kinda “bounced” up and down at times on the screen). But here, in Theater Days, thanks to Live 2D, the girls dance and sing on stage with unique dance routines choreographed for each song and each singer; and it’s just so incredibly cuuuute!!! I can’t stop playing, watching, and taking like a bazillion screen shots, seriously! Just check out my instagram account lol.
Music 10/10 – Aikatsu Photo on Stage seemed lacking in the quality of the music compared to Love Live, but Idol Master Million Live Theater Days is at least as good, if not even better, in music when compared to Love Live. The songs are seriously addictive. I really like some of the earliest tracks like “Brand New Theater” and “Sentimental Venus”, but all of the songs I’ve heard have been good. I’ve played and watched the music videos (in game after beating the song at least once), over and over, all weekend. The music is so good, and the girls’ dancing is so well timed with the music. It feels so real, like you really are at a concert. The lights on the stage, the audience, the movement, the emotions, omg. It’s indescribable. There’s also excellent voice acting in the story scenes as well.
Gameplay 8/10 – And like Aikatsu Photo on Stage and Idol Master Cinderella Girls you can dressup your girls in different outfits. I haven’t figured out how to do this yet. I’ve won, what looks like white, wedding dress, looking rewards from several songs, but can’t figure out how to use them or equip them. But I do see that we can change the uniforms for each member of our party, I just don’t have anything showing up when I go to this menu to change their outfits, except the starting red/white/blue outfits they are given at the beginning of the game. Perhaps the white dresses are materials or tokens to draw new outfits or something else useful and related to outfits. I just know there are costume changes, and the costume changes will be represented on stage when playing or watching / listening to the songs.
There are also visual novel like elements to the game. I can’t read Japanese, but luckily there is only 1 response / option to select. I’ve only found 2 instances where I’ve had to make a “choice”. The first time was when choosing which starter card I wanted. I picked the girl in the pink sweater with side pony tail. The other time that the game asked me to make a choice was shortly after that, when a new girl is introduced, she has very short hair, sometimes in short pigtails with red ribbons and a green dress. — I think the main girl I had drawn already was jealous of the new girl, I think based on their facial expressions / interactions. My “main girl” and 2 other “starter girls” were in another room talking about something/one when the “new girl” overheard them, and they apologized and got embarrassed. I was presented an option, probably something encouraging the girls to get along. Whatever I picked seemed to surprise the girls. Story went on for a bit, then they all sang together, after the performance, my “main girl” came to me and asked something of me. There were 2 options, and the one I picked seemed to make her happy / satisfy her a bit.
There will be other chances to interact with your girls, any time you are logged in, you can move around different rooms, and find your girls randomly going about their day. Sometimes they will have an “!” or a “…” bubble above their heads, when tapping on a girl, you can listen to what they have to say, which usually doesn’t even require any feedback from you – and rewards you with XP and the rare/summoning currency.
You rank up as a producer by completing these “quests” and of course by putting on live performances which is where the majority of the gameplay comes from. You assemble a team of 6 girls. They have different attributes such as Princess, Fairy, and Angel. The song attributes change every day. For example, yesterday the songs wanted Princess, and Today they want Fairy. On my first day of play they wanted “All” which I guess would require a balanced approach. You can have several different teams built and saved up and switch freely between them. It also seems you can have it build the teams for you by hitting the pink “recycle” looking icon, and then choosing the attribute you want. For example, Princess would autofill your highest scoring Princess cards into the team. This doesn’t mean that only Princess members would appear, because you might have a fairy or angel who has high Princess points too. This probably all sounds familiar if you’ve played other titles such as Love Live School Idol Festival.