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Check out Parts 1 – 3 of Our Secret of Mana Review Series here:
Welcome to our 4th and final review of the Secret of Mana series. This time we’re covering the PS1 classic, Legend of Mana. Like Seiken Densetsu 3, Legend of Mana also features several intertwining stories. It brings with it several new gameplay concepts as well such as a world-building aspect, gardening, crafting, and more, making it easily one of the most fun titles in the series. However, like most of the mana games, it suffers from a somewhat weak story, made even weaker by the non-linear nature of this particular game. Of course, out of all of the mana titles, it is by far the prettiest to look at and has a new painting or picture-book like quality to the artwork.
Title: Legend of Mana
Platform: Playstation One
Release Date: 1999
Where to Buy: Amazon has the game in used condition for about $28, “collectors” condition for around $60, or brand new in shrink wrap for $140 http://www.amazon.com/Legend… But if collecting is not your thing, it’s much more affordable to go digital and pick it up in the PSN store for just $5.99 https://store.playstation.com/…
Overall: 58/80 73% C. “Good Game for Girls”
Concept: 10/10 As mentioned above, Legend of Mana brings several new features to the series which greatly expands upon the gameplay. It also loosely ties into the other games’ stories by revisiting the concept of the Mana tree (which was a very prominent concept in Seiken Densetsu 3). However no previous experience with the series is necessary to enjoy this title. I’ve never understood why this title is slammed by so many critics when gameplay wise, it’s definitely more solid than any other title in the franchise. As for story, in my opinion, the entire Mana series is more light on story than say Squaresoft’s other titles such as Chronotrigger and Final Fantasy. Legend of Mana is just plain fun with so many different things to do from gardening to world building to crafting and of course questing and leveling and experiencing the story. It’s also very nonlinear which is rare for a JRPG, especially one from the 90s.
Gameplay: 10/10 You start the game by selecting either a male or female hero. Your other party members rotate in and out depending on which story or quest you are on at the time. Like most of the other mana games, a 2nd player can play co-op mode by taking control of one of the other NPCs. Also like the other mana games, your party consists of 3 members at a time. Unlike the other mana games, this game features a series of mini stories and lots of quests strung together in a nonlinear fashion through a world building system where you get artifacts to place on the map. Depending on where you place them, you will earn different bonuses to certain abilities while in combat. The biggest draw in gameplay is the extensive crafting and gardening system. There’s also a virtual pet raising aspect, and the pets you raise can even join you in battle. The choices you make also impact the storyline and fates of the various characters. Combat once again is in real time, and this time it takes place right on the main screen without loading a new scene for rendering the battle.
Story: 5/10 Story is not a strong point in any of the mana games if you ask me, at least not compared to most other JRPG. The story does suffer due to the nonlinear nature of the game, which is true for many nonlinear titles. It’s not without its merits though as well. There are some very touching and tender scenes, interesting mysteries, and the lore and history of all the other mana games.
Characters: 3/10 This game also suffers from lack of strong centralized characters. The main character never speaks, has no back story, no motivation, no real connection to any of the events in the game. The supporting cast depends on which quest and part of the story you’re exploring, giving them so little screen time that we never really develop much attachment for any of them.
Music: 10/10 In my opinion, this is the best soundtrack of any of the mana games. I especially love the opening theme song and had it on my ipod for years after playing this game.
Graphics: 8/10 Beautiful hand-painted or painterly styled artwork gives the game a cute storybook feeling. It’s also very brightly colored and lush feeling. I only wish there were some anime cutscenes to help flesh out key moments within the game.
Replay Value: 5/10 There are some choices which alter the events or impact the lives (or deaths) of key characters in the game; but ultimately, those changes are very insignificant that I don’t see them being a huge motivator for replaying the game again. However, the crafting, pet raising, gardening, and nonlinear nature of the game do lend themselves to multiple playthroughs. In fact, even after completing the game, you will be sent back to the hero’s home and can still engage in many of these activities.
Overall: 58/80 73% C. “Good Game for Girls”
In 2006, Jenilee graduated with a BS in Emerging Technology and Design. In 2012 she obtained an MBA in Ecommerce. Jenilee currently works for a small manufacturing company designing websites, email marketing, digital advertising, and print advertising campaigns.
Connect with Jenilee on social media or visit her blog at http://geekysweetie.com
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