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A day later than promised, but here is my review for Dark Cloud 2. Dark Cloud 2 improves upon Dark Cloud 1 in almost every way.
You may want to read the review for Dark Cloud 1 first to get the fullest understanding of the Gameplay mechanics, as a lot of those same mechanics are carried over to Dark Cloud 2.
Dark Cloud 2, like it’s predecessor is an Action-RPG with real-time combat and unique weapon leveling system, procedurally generated dungeons and world and city building gameplay elements.
Title: Dark Cloud 2 (also sometimes referred to by the Japanese title, Dark Chronicle).
Publisher: Level 5
Where to Buy: Playstation Store has Dark Cloud 2 (digital version) for $14.99. Amazon has the physical disc with prices ranging from $32 to $92 at time of this review, depending on the game’s condition. http://www.amazon.com/Dark-Cloud-2… Amazon also has the digital version, the same as the Playstation Store, for $14.99 – accessible from the same amazon link above.
Overall: 77/90 86% B “Very Good Game For Girls”
Concept: 10/10 The concept of Dark Cloud 2 is very similar to that in Dark Cloud 1. It’s a Dungeon Crawler with randomly generated dungeons and real-time combat. There’s also multiple quick time events. The city and world building elements return in Dark Cloud 2. The weapon system, and the non-leveling characters also return. The game is enhanced with new features such as fishing and character customization through a unique costume system. Combat is improved, and the game is given a much needed makeover with adorable anime style cel-shaded artwork that looks like it came out of a painting or storybook. The Soundtrack is almost double the size of the original, and has some truly amazing tracks. It also adds voice acting to the game which helps highlight key events and scenes. Yep, in every single way, this game is much better than the original – which was already pretty darn great!
Gameplay: 10/10 Dark Cloud 2 takes everything that made Dark Cloud 1 so great, and then adds in some new features as I mentioned above, an improved combat system, a new fishing “minigame”, ability to customize your characters with different costumes, etc. But at the core, it’s still the Dark Cloud that we all know and love from the first game. You crawl through multiple procedurally generated dungeons, in which you will find artifacts called Geostones which when taken back to town, allow you to place objects, people, houses, even landscaping elements into your city. As you add more to your city, you will begin to recruit new npcs which will open new shops, give you new quests, and make your city come to life. The weapon system also makes a return in Dark Cloud 2. In the Dark Cloud series your characters do not level up or have any stats or abilities. Instead, it is their equipment which levels up during combat and can be refined back in town to add attributes and abilities directly into the Equipment. Also as in Dark Cloud 1, If you over-use the equipment and forget to repair it though you will permanently lose the items, which sucks for rare or high powered gear. However, this element of “risk” definitely makes Gameplay more fun and challenging.
Story: 6/10 Dark Cloud 2’s story is a significant improvement over the bare bones story of Dark Cloud 1. But to me it’s still just not “great”. I still think story is a weak point for this series overall. Dark Cloud 2’s story focuses on Time Travel. A Princess from the future is sent 100 years back in time to try to save her kingdom. To do so, she joins forces with our hero, who is able to also Time Travel (to the future). Using their powers combined they can freely go to the past, present, or future. As you make changes in your town, things begin to change in the future also. It’s a unique and fun concept. As the story progresses you travel between the past, present, and future re-writing certain events to prevent a terrible war from taking place while seeking help from the moon people. I just felt overall, the story lacked a lot of heart or emotion which prevents me from being able to score it higher. I enjoy the time travel concept, but just never felt as immersed or connected to the story as I have in many other JRPG.
Characters: 5/10 Here we have fewer playable characters, down to 2 from 6 in the original game. Also both characters are human looking in appearance and no where near as creative looking as in Dark Cloud 1 (a cat girl, moon person, etc). I just felt the characters themselves also, just like in Dark Cloud 1 were rather flat and didn’t engage me right away. I think maybe it’s the way they interact with other characters and overall a lack of character development that really hurt both games in this series.
Graphics: 8/10 The graphics are a tremendous step up from those in the first game. Gone are the grainy textures and poor lighting. Also gone is the more realistic art style. Instead we have adorable anime inspired cel-shaded artwork. I did deduct 2 points because the characters facial expressions and animations felt stiff as is often a problem with 3d games especially from this time period. Overall I feel Dark Cloud 2 is adorable, and beautiful to look at. Dark Cloud 1 looked more like a PS1 game, while Dark Cloud 2, clearly took full advantage of the PS2 Hardware. It’s not as beautiful and fluid as say, Dawn of Mana, which is another PS2 game that utilizes similar cel-shaded art styles, but it’s very attractive in it’s own right, and the added touch of being able to customize the characters with various costumes really made the game’s art stand out even more.
Music: 10/10 The soundtrack to Dark Cloud 2 has nearly 80 unique tracks (up from the 40-ish tracks in the original game.). Some of these tracks are amazing. It is really a hidden gem among retro JRPG soundtracks. The game is relatively obscure, but I’d rank Dark Cloud 2’s music right up there with other great JRPG such as Final Fantasy or Chrono Trigger.
Voice Acting: 10/10 No expense was spared in localizing this game. Although I’m not really a fan of dubbed voice overs, most of the ones in Dark Cloud 2 are fairly decent. And it’s nice to have Voice Acting added to help highlight key scenes in the story. The game featured almost every high profile voice actor of the 90s.
Replay Value: 8/10 Still a linear (and not great) story, but with a plethora of new gameplay additions, enhanced combat, and already addictive and unique world/city building elements, the randomness of the dungeons, and great music score – this is a game that you will definitely want to replay.
Overall: 77/90 86% B “Very Good Game For Girls”
In 2006, Jenilee graduated with a BS in Emerging Technology and Design. In 2012 she obtained an MBA in Ecommerce. Jenilee currently works for a small manufacturing company designing websites, email marketing, digital advertising, and print advertising campaigns.
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