Game Review

CocoPPa Dolls New Anime Mobile Dressup Game From The Creators of CocoPPa Play That’s A Lot Like Love Nikki Dressup Queen.

https://apps.apple.com/us/app/cocoppa-dolls/id1489434676

I’ve been playing a new mobile Dressup game called CocoPPa Dolls. As its name suggests it is by the creator of CocoPPa Play although this new title plays a lot more like Love Nikki or Romantic Diary than CocoPPa Play.

The gameplay is simple. You play Gacha to get new items for your avatar to wear. Some Gacha are time limited and some have rare items and others are always available with less rare items.

Ok so I know what you’re thinking. That sounds just like CocoPPa Play but that’s about when the similarities end.

From here you have a few different unique features… Let’s look at them briefly. Pictures may not be related to the text here I’m just sharing cute screenshots I took while playing. read more

CocoPPa Dolls New Anime Mobile Dressup Game From The Creators of CocoPPa Play That’s A Lot Like Love Nikki Dressup Queen. Read More »

A3 Anime Otome Game

A3! Actor Training Game Review

I had previously played the Japanese version briefly of A3! Act, Actor, Addict, an otome simulation game that puts you in the role of a young woman looking for her father who went missing 8 years ago.

Cybrid has now released an English version of the game, which is good, because this one has almost no gameplay, and tons of reading (as most Otome and Visual novels). Which is why I only played the JP version very briefly, because I can’t read Japanese, and with little gameplay, and no story (since I couldn’t understand it) it became boring quickly. But now that it is in English, I’m enjoying it quite a bit. read more

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Tamagotchi On Review 2019

I just recently purchased the Fairy Pink Tamagotchi On from Barnes and Noble. Here’s my thoughts after the first 24 hours. I did a lot of research prior to purchasing Tamagotchi On. Tamagotchi On is also known as Tamagotchi Meets in Japan and Tamagotchi Some in Korea. The Tamagotchi Meets has a lot of bugs which were all fixed for the English Tamagotchi On. The bugs included things such as draining the batteries in just a day or Tamagotchis getting glitched when they evolved.

I also read that a lot of people received used looking Tamagotchi On from amazon who had badly scratched screens despite being brand new. Luckily mine was in perfect condition. I don’t know if the scratched screens were just from Amazon, or maybe a bad batch, afterall it’s been out for about 2 months now so my tama is from a different manufacturing batch.

I chose to purchase from Barnes and Noble because you can get 30% off your first toy order when you join the free kid’s club. Tamagotchi On are pretty pricey around $50-60 so saving 30% is a big deal.

I also prepared for my Tamagotchi’s arrival by buying a “case” which as far as I can tell is just a decorative touch. It might offer some protection but not much. When it comes to Tamagotchi “cases” there’s 3 basic types. Silicone which is what I bought – I picked out a pink Pusheen case which still isn’t here. Crochet cases from places like Etsy – many of which have cat or rabbit ears. And Bath and Body Works Hand Sanitizer holders which people are using mostly as wrist straps. Unlike the original Tamagotchis of the 90s, the new ones are not keychains. They do have a place you could attach a chain, wrist strap, or lanyard though. Or just pop your tamagotchi into the Bath and Bodyworks hand sanitizer.

The other ways I prepared for my Tama’s arrival include buying a tiny screwdriver and some rechargeable batteries. The battery door is secured with a tiny screw. I bought an eyeglass repair kit. If you live in the united states you can buy these at the dollar tree store. It comes with 2 screw drivers that fit the tiny screw and a cleaning cloth that you can use on the screen. And it only costs a dollar.

I dunno about you, but I am a 90s kid. I grew up with the original Tamagotchi. The new Tamagotchi On is very similar to its 90s counterpart. The basic concept of the game remains the same, you navigate the menus with 3 buttons. The first button toggles through the menus, the 2nd button confirms your selection, and the third button cancels and goes to the previous screen.

The gameplay also has not changed much on the surface. You feed, play with, and clean up after your virtual pet. The big differences between Tamagotchi On and the 90s version are that the Tamagotchi On is in full color and has a backlit screen. The Tamagotchi On also features some new gameplay elements, the biggest of which is the ability to connect to the Tamagotchi On app and play minigames to earn coins, or meet other players from around the world. Once your Tamagotchi is an adult, you can even marry another player’s Tamagotchi and have babies, including twins. The genetics of the parents pass down and there are over 1 million different combinations and ways that your Tamagotchi can look. You  can use the coins from the minigames to dressup your tama, decorate your room, buy toys or food for your tama, or put your Tama in a daycare so you can take time away, perfect if you have to leave your tama when you go to work or school.

If you have 2 Tamagotchi they can have playdates or communicate when you connect via infrared. You may want 2 Tama anyways because there are 2 versions *and more in Japan* with exclusive places you can unlock and a few Tamagotchi exclusive to each version. And in some cases (in Japan) there are rare genes in the special versions. The two places you can visit right now are Magic Land in the Purple or Green Magic Tamagotchi On US versions, or Fairy Land in Pink or Blue Fairy versions. The fairy version has more cute type Tamagotchi while the Magic version has more cool type tamagotchi. So which version you get may be influenced by what type of Tamagotchi you like best. If you like cute things like unicorns, or cool things like bats, vampires, witches, etc. But in the end it really doesn’t matter since you can marry and have babies and get the genes from all of the versions, even the Japanese exclusive versions, so you should just go for the shell color you like best. The white Magic one was limited in Japan but it’s now going to be an amazon exclusive in the US and Canada.

There are also many special events that happen. Like right now it is fall time and sometimes a tamagotchi will visit mine and they will go harvest fall food from the trees. Sometimes my tamagotchi will play hide n seek, or play with bubbles, or try to talk to me to get my attention.

It is a simple cute game with the object being to reach adulthood and breed and aim either for genes you like, or for rare genes that you want to collect.

Is it worth the high price? It faces a tough market, saturated with apps on the phone, some including other virtual pets, or even more complex games, all for free. each day new apps release, and kids have cell phones these days. But maybe Bandai never intended to target kids in the first place; perhaps they’re banking on people like me who collected the first tamagotchi to be willing to pay for the new Tamagotchi On.

What I like about Tamagotchi On is the feeling of nostalgia, the cuteness, both of the graphics, and the outer shell, and the ability to breed and see genes pass down to the babies. I also like that I only need to spend a few minutes a couple times a day checking in on the Tamagotchi. It doesn’t require much time, effort, or thought. It’s just a simple cute game. I like the feel of the egg in my hand, and the buttons are comfortably placed. This Tamagotchi is larger than the 90s version and seems a perfect fit for my hands. The color backlit screen is also a big improvement over the 90s version.

What I don’t like about Tamagotchi On is no built in keychain/wrist strap/lanyard mechanism, and sadly, I think I’ll enjoy the game for a few weeks and then bore/tire of it quickly because it’s just too simplistic. But on the plus side I do think I will revisit the Tamagotchi from time to time, whenever I feel like playing a cute and carefree game.

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BTS

BTS World Game Review

BTS now has an official visual novel style game that puts you in the role of managing your favorite boy band. Unfortunately, it is a great concept but has poor execution. There are lots of features which sound fun, but somehow still miss the mark. Even if you love BTS, which I do, this game still feels dull and boring. But somehow it’s cute, and I still find myself playing it and hoping it will get better. I’m grateful they made this game and took time to translate the text to English. Even if it is rather mediocre at best.

Check out the full review below.

Name: BTS World

Genre: Visual Novel / Otome Game / Dating Sim / Manager Sim

Publisher: Net Marble

Where To Get:

Android: https://play.google.com/store/apps/details?id=com.netmarble.btsw&hl=en_US

Iphone: https://apps.apple.com/us/app/bts-world/id1435577798

Price: Free

Release Date: June 2019

My Score: 51/80 64% D “Average Game For Girls”

The game has only been out for about 2 weeks at this point, so hopefully they can keep adding new updates to make the game more exciting. The first chapter is especially dull. It needs a better introduction to the game, because no one is going to stick around to keep playing when the first dozen or more missions are so lackluster. I keep playing to see the cute boys, but you could just watch BTS youtube videos and get the same effect lol.

[embedyt] https://www.youtube.com/watch?v=klC15XDGxTY[/embedyt]

Geeky: 2/5 – Gameplay is bad, story is boring, but yet, it is definitely geeky, only geeky girls (and guys?) who love BTS will play this game.

Sweetie: 5/5 – The game is cute, with each member being featured in their own chapters and putting you in the middle of their story – even though that story really isn’t good at all. I like being able to pretend to text/chat with BTS, and watch their cute reactions. Who is your favorite BTS member? I like Jimin and Jin. They are so cute.

Gameplay: 4/10 – I want to rate this higher… but I just can’t… It has so many features, collecting cards like in Love Live, visual novel/otome story like idea factory games, dressup minigames like love nikki, chatting/phoning like Mystic Messenger…. yet… somehow… even though it draws inspiration from all of these amazing popular games that I love… it somehow… feels flat to me… The features are there… but they lack heart if that makes any sense?

Also one thing that drives me crazy is we can’t take screenshots, and can’t share our cards / brag about rares, etc on social media; that kills a lot of the fun for me.

Story: 3/10 – The story is bad… really bad… Almost can’t force myself to keep playing the game because the story is so slow, boring, dull, just blah…. You guys know I don’t like giving spoilers when I review a game, I like to let you discover the stories for yourselves… I should add I’m not very far in the game yet? Maybe about half way through? Maybe it will get better?

To give you a “highlight” of the story “concept” BTS World takes place in an alternate universe where BTS has never met. You receive a strange message on your phone telling you that you have won a free ticket to a BTS concert, but when you arrive, it’s only a single member, who is waiting to sign a contract which you somehow mysteriously have been carrying around.

Surprise, you’re BTS’ manager. Only you have any memory of who BTS is in the “Real World”. Here in this alternate universe, you work at Big Hit and have been tasked with recruiting talent for a new boy band who will eventually become what we know as BTS.

You do this by progressing through a visual novel style game, although there are few choices along the way.

The game assumes alot about you as the player. It assumes you already know who BTS is, and that you have in depth intimate knowledge about each of the members of BTS. The game doesn’t really provide you any of this information, because why would you be playing this game unless you love BTS right? (that’s their thinking not mine, I personally “like” BTS, but I’m not really knowledgeable about every single member).

I think the story could be improved by assuming less. Giving the characters more… character? I want to learn/know more about each member of BTS while I’m playing… but I feel like it doesn’t really tell me much… which leaves me feeling uninterested…

The games first several missions are literally like “OMG it’s xyz Member, what’s he doing here? Oh he signed my contract, and teased me because I’m freaking out again. I’m a really bad manager. I will do my best to help BTS”

I rather it assume that the player only has minimal knowledge – or better yet even, no knowledge, of BTS. I rather see the members introduced doing things they enjoy/love, like what’s their favorite food, what other hobbies do they have aside from kpop, like maybe playing video games, playing basketball, reading, volunteering with animals, I dunno, whatever BTS does in their spare time.

I feel like that would add some… heart… or humanity… or something to this game…. Give me a reason to care about the characters….

The target audience of this game, the millions of ARMYs are probably perfectly happy with this game, as evidenced by the 4.8 rating on Google…. I don’t consider myself an ARMY… but I do consider myself a fan of BTS – as evidenced here the last month or two that I’ve been sharing my listening habits with you readers, you can see I constantly list BTS (among also other KPop artists).

But even though I’m a fan, I couldn’t tell you too much; hell I can’t even name every member honestly – sorry, I’m not like die-hard… I’m just kinda a casual fan… but I would like to play this game too… but it just… frustrates me that I feel detached from the story and characters because the game does nothing to introduce them, tell me about them, let me “get to know them”.

Which leads us to…

Characters: 7/10 – I’m rating this highly – I am taking points away for the lack of character “development” – but the characters are actual BTS members and they have made videos and pictures etc just for this game, which is really cute, where they speak right to you as a manager. And you can see cute clips and introductions and it’s very cute. I love the cute boys. That’s the only thing saving this game. lol.

Graphics: 8/10 – Sometimes… the graphics look very cheesy in the novel (main gameplay parts), because they are so stiff. I’m used to Live2D where the characters move fluidly… But… in other sections, even some high level cards, there is real video clips, and BTS is so cute, who couldn’t love the Graphics, really?

Voice: 10/10 – BTS provides voice clips for the game too. You can hear BTS talking to you :).

Music: 10/10 – What BTS game wouldn’t have good music? duh lol.

Replay Value: 2/10 – I’m not sure… it’s only been out for 2 weeks – will they have time-limited cards, special events, etc? I hope so, otherwise once you complete the story (which isn’t even that good in the first place) I see no reason to keep playing the game.

My Score: 51/80 64% D “Average Game For Girls” – Yeah, I’d say this game is really just Average. Much better games out there… but if you love BTS – and know a lot about BTS – like I know Millions of ARMYs do – then you will probably super love this game. For me, it’s just kinda cute/amusing but ultimately not a very good game at all, despite that I like BTS quite a bit, but my lack of intimate knowledge of the band and its members ultimately hurts my enjoyment of this game. Your mileage may vary, especially if you’re a BTS super fan. lol.

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Design Home

Game Review: Design Home vs Home Design Makeover – 2 Similar Apps With Similar Names – Which Home Decorating Game Is Better?

I recently began playing both Home Design and Design Home Makeover. 2 Android mobile games that allow you to decorate your own homes.

Home Design Makeover is available here: https://play.google.com/store/apps/details?id=in.loop.hdmakeover&hl=en_US

Design Home is available here: https://play.google.com/store/apps/details?id=com.crowdstar.covetHome&hl=en_US

Both are free games with optional in-game purchases.

First, Home Design is by Storm8 Studios. They have an upcoming Property Brothers game coming soon too. https://play.google.com/store/apps/details?id=com.storm8.propertybrothers

[embedyt] https://www.youtube.com/watch?v=AzM7KPsXkW4[/embedyt]

Storm8 Studios also has a lot of other kawaii games including Bakery Story and Dragon Story. Check em out.

Home Design Makeover is a Match 3 game, similar to Homescapes, Gardenscapes, etc. Yes, you do have some options in how to design the home, but not nearly as much flexibility as Design Home.

Design Home is by Crowdstar Inc. They have only one other game, a popular dressup game called Covet Fashion. I have played Covet Fashion for a long time. Design Home plays almost the same as Covet Fashion but the concept is to decorate your room instead of dressup your model.

[embedyt] https://www.youtube.com/watch?v=YJjyORH4C-o[/embedyt]

The concept is similar, you enter timed events and can borrow from your friends’ inventories, or use currently owned items, or purchase furnishing for gems or dollars in game currency. You can also vote on various events to earn more event tickets (called keys in Design home). And like Covet Fashion, the items are from real-world brands and have links to purchase or view the real-world equivalent of the item outside of the app as well.

The thing I love about Design Home is how much flexibility it has. You don’t just pick from 1 of 3 couches or 1 of 3 wallpapers, but hundreds of different items and there are many many items in each room, tables, chairs, accessories, wall decor, etc. This makes your design truly unique and much more exciting and creative than the match 3 system in games like Home Design Makeover or Homescapes.

In the end, I prefer Design Home, it’s more creative and enjoyable. But Home Design Makeover is fun especially if you are a fan of similar Match 3 games. Check them both out and leave a comment below for which game you prefer.

Game Review: Design Home vs Home Design Makeover – 2 Similar Apps With Similar Names – Which Home Decorating Game Is Better? Read More »

Mr. Love Queen’s Choice Mobile Game Review

I had downloaded this game, Mr. Love Queen’s Choice, months ago, and forgot all about it, until I saw someone on instagram sharing a video stream of the game, and I was like wow that game looks fun. Then I saw it was by Elex, makers of Love Nikki Dressup Queen, and I was like, I need to play this game. Since then, I’ve sunk probably 20 hours into the game and am really enjoying it so far.

Title: Mr Love Queen’s Choice

Genre: Simulation

Publisher: Elex

Platform: IOS and Android

Where To Get: https://play.google.com/store/apps/details?id=com.elex.paper.lovegp

Release Date: I think I must have used Qoo App, because I am already playing the game, and it says Pre-register on the play store. Or maybe I got into beta? I am not sure, anyways, yes I am playing the game currently. You can check Qoo App, which is probably how I got it. And yes I’m playing it in English.

Overall: 65/80 81% B- “Very Good Game For Girls”

Geeky: 3/5 – Basically just a card collecting game, but with a twist, you manage a TV studio and produce various korean tv shows and commercials. The cards have different skills such as if they’re good at drama or news or gourmet cooking shows, as well as stats for things such as affinity, decision, creativity, and other skills that you would expect an idol to need to have to be successful. Some cards are more rare than others. You can also level the cards up. But nothing too complex here, definitely a casual game.

Sweetie: 5/5 – there are otome aspects, sometimes the guys will call you, and it is partially voiced in English. The artwork is beautiful, the voice acting is pretty good, and the whole Kdrama Producer thing really speaks to anyone who loves simulation games.

Overview: 10/10 Mr Love Queen’s Choice lets you run a TV studio and recruit idols, as mentioned, with various specialties and stats. The main draw of the game is collecting idols, progressing through the story, and dating the idols. I think it is a unique concept, there’s a lot of idol producer games, but not too many that take a TV Studio theme.

Gameplay: 10/10 Gameplay is pretty simple, and if you’ve played Love Nikki you will be instantly familiar with the user interface as it seems to just be reskinned and given a new theme. No, this one is not a dressup game, but the way you progress through various levels, and the achievement system and basic interface are very similar. I give full marks to Gameplay because I’m really enjoying the simulation aspects of this game, casting idols based on their strengths as to who will perform best at various assignments. You also can experience otome game elements by choosing how to respond to various parts of the story. I am not sure how much consequence your choices carry – if any at all. But it is a nice touch.

Story: 10/10 – Actually for a mobile game, I’m really enjoying the story. First of all, yes I love korean dramas, and the thought of a game that lets you simulate your own Kdrama production studio, is a huge draw, but that’s not the only thing the story offers. You are daughter of a famous Producer who has passed away and left the studio to you, but it is struggling to stay afloat. As you struggle to step out of your Father’s shadow, and take the company to new heights, you also have recurring dreams about an accident that happened when you were a child. You narrowly escaped death and now your thoughts turn to trying to remember the face of the man who saved you all those years ago. As you’re occupied in your thoughts one day, you find yourself again in a similar situation and rescued by a mysterious man. Could it be the same man from your past? And why do these men keep appearing around you? One such man tells you that you are an Evolver, and that you do not know it yet, but you will soon awaken to your true powers. Leaving you (both as the character and the person playing the game) completely confused as to what he meant. Strange things also begin happening around town – could this be related to your supposed powers? The story offers a lot of mystery, intrigue, romance, and suspense. I have not fast forwarded or skipped a single screen.

Characters: 5/10 – I’m giving 5 out of 10 here. I do like the characters, and I appreciate they have a strong tie to the story, but there just aren’t enough characters to collect for an idol simulation game. I hope they continue to add new characters in the future!

Music: 5/10 – Kinda average, I don’t have strong feelings either way. I usually play mobile games on silent while other people are watching movies or something else anyways.

Voice Acting: 7/10 – I do like that they have voice acting in the game. It is in English, and some of the actors are really good… But some of them are not as good… I’d say overall though the acting is better than expected for a mobile game.

Graphics: 10/10 – I love the artwork of this game.

Overall: 65/80 81% B- “Very Good Game For Girls”

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Idol M@ster Shiny Colors – Japanese Mobile Game Review and Kinda Brief English Walkthrough

I am really into Idol M@ster Shiny Colors. Unlike other Idol M@ster Mobile Games or Love Live or Bang Dream, Idol M@ster Shiny Colors is not a rhythm game. Idol M@ster Shiny Colors is a simulation game. You are a producer and “hire” idols to work in your studio. You draw the idols from gacha.

Please note – I did not realize this when I played, but on your first 10 play gacha, you get UNLIMITED REROLLS by pushing the YELLOW BUTTON on the left. Once you are happy with your cards press the PINK button on the right. I didn’t know, I pushed the pink button and I only had one SSR. I have been thinking about starting over (and still might) but I think I had some pre-registration bonuses and other things I don’t want to lose by restarting the game. So definitely do not push the Pink button until you have the cards you want.

Collecting and dressing girls is the main appeal of the game. But what do you do once you have a team of idol girls? You can plan their schedule – like a true sim game. You can have them practice, give interviews, or other activities to promote their stats.

The stats also can be increased in a final-fantasy-style skill tree system where you spend skill points to unlock stat-bonuses like +20 vocals, +30 dance, +20 vitality, etc. Depending what “path” you take in the skill tree your girls will develop in different ways.

You have one main girl, and several other backup idols. The main girl is the one to gain from this skill tree system.

Performing a live show is quite different from other mobile idol games. It’s more almost like an RPG battle. You tap a girl’s face below the stage and then tap a “skill” along the left such as vocal, dance, etc. Then a colored bar will appear on the screen, try to time it right and tap the screen when the needle on the bar is in the white color. White will give you the highest bonus. Purple the least, and yellow a medium boost. You can also “link” your girls’ actions to perform together in one attack. On the right hand side of the screen are some other bubbles. i think, but could be wrong since I do not read Japanese, but think that you are competing against other idols, and as you perform these skills you can defeat the idols to the right hand side. But if you miss, you will notice your own idols on the left dropping off the screen. Once all the idols either on left or right are gone, the performance ends.

The artwork in the game is very kawaii, and SSR and higher cards have movie animations, both when retrieving from the Gacha and also when performing a live show. All of the idols are animated with Live 2D which brings the characters to life on your screen. Many of the cards have “multiple characters” on one card, and when performing a live show, or meeting the idols out in town, you may see special scenes featuring the characters all together.

The voice acting and music is also top notch as you would expect from an idol game.

Replay value is high due to limited time events that offer rewards such as gacha tickets and gems.

My only complaint is a lot of the gacha are for paid gems only. However, the gems are fairly cheap, you can get a few hundred gems for under $10 – I haven’t bought any yet.

Will we see Idol M@ster Shiny Colors get an English release? Probably not. They tried years ago to release some Idol M@ster games in English and it flopped – however, they wanted $65 for a mobile game – And worst of all, after it flopped, they pulled it down and even if you had paid for it you could no longer play it!!! I wish they would try again but with some of their “FREE” mobile games, either Shiny Colors, Theater Days, or Cinderella Girls. — But my hope is slim… However there are 2 things that give me a little bit of hope. 1.) They seem to understand that there may be English speaking players playing Shiny Colors, when the visual novel aspects come up and the choices appear, they show in English an emoji and English words that say “Perfect” “Good” “Normal” so even if you can’t read the choices you can pick the best response still. And when purchasing diamonds, the currency is shown in US Dollars, not in Yen, which is odd. I’ve literally never seen that ever before in any Japanese games. Which is a nice touch so I don’t have to try to convert it, if I ever decide to buy diamonds. And 2.) I have hope because we are getting more and more and more English idol games, with the upcoming Revue Starlight Re LIVE, or last year’s Bang Dream Girl’s Band Party and Utapri, or the ever popular Love Live School Idol Festival, we continue to receive more and more games in this genre, but we have yet to receive any of the free Idol M@ster games… Shiny Colors is only a few weeks old in Japan, maybe in a year or two we could hope to see an English release? But it is still fairly easy to play even in Japanese. But it would be nice to be able to enjoy the story! I’d be more likely to buy paid gems if the game was in English.

Scorecard:

Overall Score 70/80 88% B+ “Very Good Game For Girls”

Geeky: 5/5 – collect virtual waifus. very geeky. And simulation aspects set this game apart from other idol games.

Sweetie: 5/5 – the girls are adorable

Gameplay: 10/10 – finally a true simulation game, similar to Princess Maker or Tokimeki Memorial, you schedule your idol’s activities and watch their stats grow. I enjoy this much more than just a tappy tap rhythm game. Your girls develop in different ways based on your choices and I love that.

Story: 0/10 – I can’t read Japanese so this may not be a “fair score” but until an English version exists I can’t judge the storyline.

Characters: 10/10 – cute, gorgeous artwork, huge diversity of girls.

Artwork: 10/10 – cute, live 2D, SSR and higher cards have full movie animation sequences.

Voice Acting: 10/10 – all of the girls sound so cute.

Music: 10/10 – of course a game about idols is going to have catchy and cute music.

Replay Value: 10/10 – Lots of events, they give a lot of SR tickets and free Gems and the fact that this is a simulation game also adds replay value because the girls change based on decisions you make.

Overall Score 70/80 88% B+ “Very Good Game For Girls”

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Nelke Legendary Alchemists

Nelke & The Legendary Alchemists Ateliers Of The New World PC Game Review

Nelke & The Legendary Alchemists Ateliers Of The New World
Nelke & The Legendary Alchemists Ateliers Of The New World

Nelke & The Legendary Alchemists Ateliers Of The New World is a brand new game by Koei Tecmo Games to celebrate 20 years of the series. Wow has it been that long already? I still remember the first 2 games way back when. And you know what else I remember, a little-known Nintnedo DS offshoot game in the Atelier Series called Atelier Annie: Alchemists of Sera Island which came out about 10 years ago.

So why Am I mentioning Atelier Annie? Because, if you’ve ever played it, then you know what to expect from Nelke & The Legendary Alchemists. Both games are unlike any of the rest of the Atelier Games, and instead put you in a role of managing a city and completing missions to advance.

Nelke has some really negative reviews – at least on Steam, but I purchased Nelke anyways, on a hunch it’d be like Atelier Annie, and you know what, I’m not disappointed. If you liked Annie, you’ll like Nelke. Conversely, if you hated Annie, you’ll hate Nelke, and if you’ve never played either game, well there’s only one way to find out then, and that’s by giving it a go for yourself.

The reviews on steam are complaining how different Nelke is — and to some — how boring it is… But honestly Atelier Annie was one of my favorites in the series. I loved the humorous story / humorous main character, and yes, I enjoyed the more “Sim Like” gameplay of building a city.

Nelke is not without flaws however; Unlike Annie, it lacks the humor and charm, and feels a bit dry and dull so far in the story. I’m 4 hours in at this point… which brings to another flaw, in that 4 hours in, I’m still in the tutorial… This game is very very very linear in the tutorial… Like almost everything will be on lockdown… for a long while… expect your first 8+ hours to be linear AF….

After that though there really is a TON of stuff to do in this game. It is NOT boring at all. You can craft items, gather materials, build new buildings, talk to your villagers, discover new recipes, sell items in your shops, and invest in new routes and tools to use in your adventures. There are simplistic turn based combats and different characters to recruit to your village.

You have to complete some required, and other optional tasks within a set number of days within the game. This can make it difficult and frustrating, so save often and in multiple save slots to try to minimize time lost if you miss a goal.

The game either runs slow on my laptop, or just is really slow by design, to the point where its a little frustrating. It may just be my laptop though and can probably be improved if I adjust some settings.

The main complaint a lot of people have is that while exploring you do nothing but watch your characters walk by on the screen. They will converse, gather items, and occasionally run into random enemy encounters. The battles are also slow and tedious. I do agree with these basic gameplay flaws. However, they don’t detract from my overall enjoyment of the other aspects of city building and mission completing and watching my city grow and evolve based on my decisions and choices made in where to invest and what to build next, etc.

The graphics are insanely adorable as always with the Atelier series.

Unlike a lot of the other games in the Atelier Universe, this one does not have English voice acting. I do like to have the original voice actors, but I also sometimes like to have an English cast too. I was disappointed they didn’t offer both.

I assume replay value is high because each city you build will be pretty unique and you will attract different stores, different npcs, and different quests based on how your city is developing.

All and all I’d rate the score card like this:

Title: Nelke & The Legendary Alchemists – Ateliers Of The New World –

Platform – (for this review The PC version was used.) It’s also available on PS4 and Nintendo Switch.

Where to Purchase: https://www.amazon.com/dp/B07FMZZYK1?tag=amz-mkt-chr-us-20&ascsubtag=1ba00-01000-org00-win10-other-nomod-us000-pcomp-feature-scomp-wm-5&ref=aa_scomp

Geeky: 3/5 – Points for bringing back some of the popular characters from this series over the past 20 years.

Sweetie: 5/5 – For the casual gameplay and kawaii art

Overall: 53/70 78% C+ “Good Game For Girls”

Gameplay: 7/10 – I do love the sim aspects, having been a huge fan of Atelier Annie (easily one of my top 3 games in the Atelier universe). But I do agree that the game is slow and the wait for the payoff/reward is pretty steep. The game also doesn’t run great, can’t tell if it’s just my PC though maybe.

Story: 3/10 – I’m not loving the story, or lack there of. I’m 4 hours in and there’s not much of any story to be found; it does keep hinting at solving a mystery about a fruit from a legendary tree. But compared to other Atelier games the story feels less engaging so far.

Characters: 10/10 – I love seeing popular characters from the Atelier games return all in a brand new game. I also love the new characters that were created just for this game.

Voice Acting: 7/10 – The original Japanese voice cast does a great job and sounds super cute, but where’s the dual English voice acting? A bit disappointing especially for a 20th anniversary edition, you’d think they would have put a little more time and effort into the localization on this one. It feels cheap and rushed to not have both to choose from.

Music: 10/10 – Always love the music in the Atelier games, and Nelke doesn’t disappoint here either.

Replay Value: 8/10 – I think replay value will be very high, but I’m not looking forward to dredging through 5+ hours of linear handheld tutorials each time.

Overall: 53/70 78% C+ “Good Game For Girls”

Overall I would recommend this game to anyone who does not mind slower paced casual simulation games, or to anyone who remembers playing Atelier Annie on the DS. I like Atelier Annie a lil bit more because of the humorous story; but Nelke’s story may pick up and become more interesting. I may come in eventually and update my review scores if I find the story to improve as I get further into the game. Gameplay wise though it is almost identical to Atelier Annie, so if that’s your thing, be sure to check Nelke out.

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sonic mania

Sonic Mania PC Game Review

Title: Sonic Mania

Genre: Platform Game

Publisher: Sega

Platform: PC, Nintendo Switch, PS4, Xbox One

Where to Get: I got Sonic Mania and a buncha other Sonic games in a humble bundle, but if that bundle is over you can find the games on amazon or steam.

Release Date: 2017

Overview: Sonic Mania is one of the newest Sonic Games, however, it pays homage to 90s oldschool Sonic and is very well received by 30+ year old Sonic fans, as well as a whole new generation of gamers.

Gameplay: 10/10 – Sonic is back in a new game, with levels re-designed from the original Sonic games as well as all new levels created for Sonic Mania. You can play as Sonic, Tails, or several “new” characters first appearing in Knuckles Chaotix or Arcade exclusive sonic games. To play the game as other characters you will have to select the characters at the starting screen – you cannot switch characters within the game.

The levels are fun and fast and action packed. You run, jump, spin, and dash through the levels. There are many different paths in each level and many hidden objects, including entrances to bonus stages to capture chaos diamonds. Overall the gameplay is fun and full of nostalgia

Story: 1/10 Sonic isn’t a story-centric game, and it doesn’t really need a story. Timeline wise, it is said to take place after the events in Sonic and Knuckles. Lack of story does not hurt this game, but if you’re looking for a game with a great story, this is not it.

Characters: 5/10 – I enjoyed seeing Sonic and his friends return in an all new game, and it definitely brought back nostalgia and my childhood, but without a story, there’s no real personality or character development here. Once again though, games like this do not really need character development to be central to the player’s enjoyment of the game.

Graphics: 7/10 – The graphics are done in a bright colorful oldschool pixel style. This is not for everyone. Clearly this game is wanting to appeal to old school gamers who grew up with the original Sonic. Me? I liked it. But your opinion may be different. I did see some anti-aliasing and rough edges as to be expected in pixel style games, mostly especially when playing in fullscreen mode. There are different filters and options you can enable in settings to try to minimize this jagged-edginess.

Music: 10/10 – The music is definitely old school too and a great homage to the Sega Genesis Sonic games, which always had some pretty fun music.

Replay Value: 10/10 – The replay value is high because there are different characters that you can play as, each with their own unique abilities that make taking different paths through the same levels very unique experiences. No two characters play exactly alike. There are also different gameplay modes such as time attack and multiplayer competitions.

Nostalgia: 10/10 – This game set out to be a tribute game to the 90’s Sonic games, and it succeeds at this in an unprecedented way, welcoming back into the fold Sega fans who felt disappointed with the past several Sonic games.

Geeky: 5/5 – Nostalgia and pixel graphics and great soundtrack that 90s kids will love, make Sonic Mania chock full of nostalgia.

Sweetie: 2/5 – Lack of story and lack of character dialogue make this a game that is definitely outside the norm of what I normally enjoy or normally review here. However I think the nostalgia and cute/colorful graphics and anthropomorphic animal characters will appeal to most of my readers, who are already probably familiar with the Sonic franchise.

Overall Score: 60/80 75 C “Good Game for Girls”

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Helix Waltz Review Casual Fashion Dressup Mobile Game Like Nikki Dressup Queen

helix waltz anime dressup game
helix waltz anime dressup game

Title: Helix Waltz

Publisher: Ubeejoy

Release Date:

Genre: Dressup Otome Game

Platform: IOS and Android

Price: Free with optional in-game purchases

Where to Get: https://waltz.ubeejoy.com/

Overview: 10/10 Helix Waltz is very similar to Love Nikki Dressup Queen or Romance Diary with a few differences. It has a slightly more detailed / less “cutesy” artstyle, and more focus on story. In fact, before getting the meat of the game, you must go through a very lengthy tutorial, that for a mobile/casual gamer will probably take more than a few days to complete. In this tutorial you learn a lot about the story and setting of Helix Waltz. This is where we see the majority of the differences that set Helix Waltz apart from other similar Dressup Games.

Story: 10/10 Helix Waltz puts you in role of a young orphan adopted by a (former) noble lady, and being groomed for a life of royalty. A strange visitor also enlists your help as a spy amongst the noble court. Your job is to chat with other nobles, gather intel as a spy, and impress them with your fashion to work your way back as a noble family. There is definitely more backstory than found in most dressup games, and that story is tied to the gameplay too.

Gameplay: 9/10 Like Love Nikki Dressup Queen and Romance Diary, you compete in Fashion Battles with NPCs to advance through various story stages. You collect various items which you layer and equip together to create unique looks. Each level requires certain styles or colors of clothing to get the best score possible. Such as equipping a dress, or tops and bottoms, along with shoes, stockings, jewelry, necklaces, rings, bracelets, hairstyles, makeup, and so on.

Unlike Love Nikki Dressup Queen or Romance Diary, the majority of the game is focused on navigating through the story and playing against NPCs. Until you reach at least level 19 when you finally complete the lengthy tutorial. Playing 2-3 hours a day, it will still take a few days to complete all of the tutorial missions to get to the free play mode. I have yet to complete the tutorial so I’m not sure if Helix Waltz allows you to compete against other human players as well.

Also unlike Love Nikki Dressup Queen, but similar to Romance Diary, Helix Waltz focuses more on Otome aspects, but not so much on romance. Instead it has a very interesting story of intrigue and deceit. At the waltzes, you can search for specific NPCs or you can wander about and bump into random NPCs, you can select various things to chat about and choose your responses which will affect the NPC’s moods and overall opinion of you. You can also challenge the NPCs to a fashion battle, or you can eavesdrop on NPCs to gain valuable intel.

I enjoyed the unique approach in both story and gameplay to focus more on infiltrating the noble court and gathering intel. I didn’t enjoy the linear nature of the game in the early levels and lengthy tutorial.

Artwork: 4/5 – The artwork is very detailed, but to me it isn’t as cute as similar games like Love Nikki Dressup Queen or Romance Diary. This may just be down to personal tastes. I’m sure some of my readers prefer the art style of Helix Waltz over the other games as well.

Music: 4/5 – The classical music fits the game’s theme very well. You also have the option to change the music later in the game.

Geeky: 2/5 – Although the aspects of infiltration and espionage add a new exciting twist to the traditional gameplay and story mechanics of most dressup games, this game is still for casual female gamers and not likely to appeal to a wider audience.

Sweetie: 4/5 – Helix Waltz loses a point for slightly less appealing artwork (compared to similar dressup games). Otherwise, those who enjoy dressup games, and a good story, with strong female lead, are sure to enjoy Helix Waltz.

Overall Score: 43/50 86% B “Very Good Game For Girls”

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Princess Maker 5

Princess Maker 5 Review

Princess Maker 5
Princess Maker 5

Title: Princess Maker 5

Platform: PC

Release Date: May 2018

Developer: Gainax

Publisher: CFK

Genre: Raising Sim/ Life Sim / Dating Sim

Geeky: 3/5

Sweetie: 5/5

Overall: 61/80 76% C “Good Game for Girls”

Gameplay: 8/10 This is the last Princess Maker game in the series, aside from some online and mobile spin offs that were released later. As such, you can expect that the gameplay is much more advanced than previous Princess Maker games. Princess Maker 5 brings back the adventure system, previously seen in Princess Maker 2, allowing you to fight in simplistic rpg battles and search for treasure. It does not unlock until later in the game.

It is also the first time that you can select a female character to be the parent – Although if you play as a female, you cannot get the ending where the princess marries you (the parent).

Perhaps more importantly, there are many new activities that your daughter can participate in, compared to previous Princess Maker games. I felt that the gameplay more closely resembled Tokimeki Memorial Girl’s Side (which I reviewed here.)

You select a week’s worth of activities for your daughter. She will attend public school and have club activities but she will also have free time for you to schedule part time jobs or extra lessons to enhance her stats. On the weekends you will take your daughter out to try to reduce her stress or experience special seasonal events.

Like Tokimeki Memorial, you can see which events are happening by reading a paper that lists new events. You can have cube set a reminder on the day of the events so you don’t forget important dates. But the game will not automatically prompt/navigate you to the event so you still have to pay attention and remember when and where to go for the event.

Gameplay feels slow. Especially the first year. It feels repetitive and slow building your stats, and very few random encounters or events. But as I entered my 2nd year, that began to change. Suddenly, classmates/love interests began to invite my daughter out on dates, or suddenly teachers and employers invited my daughter to special events. Now it felt more interesting and exciting.

But still, ultimately, this game is long, and slow, and while this type of gameplay is best enjoyed in small bursts, because of the repetition and monotonous gameplay, it also is a game that doesn’t get interesting until several hours in. I spent over 6 hours in the first year… If like most princess maker games this one goes until the daughter’s 18th birthday, then this game has over 70 hours of gameplay, per playthrough, times 50 endings…. staggering… definitely a highlight of the game — but the gameplay is so monotonous that many people may never reach all 50 endings.

How could I give an 8/10 to a monotonous boring “dull” game? Well because of the added features the game presents, this game is the most realistic child rearing sim, and gives unprecedented freedom and control to the player. Your daughter grows in new ways never present in the previous princess maker games, and she grows more independent with her own hobbies and interests and desires and things become more complicated, it brings back the adventure system, and the new dating/events system seemingly borrowed from Tokimeki Memorial. All of these are an improvement over most of the gameplay features in previous princess maker games.

The game gives you unprecedented freedom to raise any kind of daughter you want, even if you want her to be a cosplaying anime fan who loves going to idol concerts. Seriously, she can become interested in just about anything you can imagine. lol.

Story: 5/10 I think part of the reason the game is so slow is that it has almost no story. You just literally keep clicking and waiting/hoping something changes/happens. Which doesn’t happen for several hours until you’ve been pumping up your stats. The opening movie is not translated or subtitled for the english release on steam. It seems that maybe it may have had at least an interesting introduction. I think from what I can tell, the daughter is a demon maybe. It says it began from bloody events that happened long ago. Seems to hint at a curse, and then from there I haven’t a clue as to what is going on, but you see cube fly away with the girl. The girl also has a special hair clip that lets her communicate with you and allows you to watch the girl while she’s away. Every once in awhile the girl talks about seeing spirits or fairies and other supernatural things. But I’m now about 10 hours into the game and there’s really no overall story, or direction, or plot, it’s basically an open ended sandbox game. Plot isn’t necessary in games like this, but since I play games for their stories, I think that’s why I feel bored while playing this game since it lacks an overarching plot of any kind.

Characters: 10/10 I really do like the characters. They are not strong from a story standpoint, but they feel very real, and their interactions and dialogues with each other are very cute. The independence of your daughter and new complex ways in which she can develop and grow make this the best daughter of all.

Graphics: 7/10 The artwork put me off at first, for years even before this official US release, I would see pictures of this game, compare it to 4 which was my favorite Princess Maker game, and just think YUCK!… But oddly… in the 10 hours I played the game, I now find it cute and charming. I’d played 4 years ago on my nintendo DS, even though I couldn’t read any of it. I loved that art style, and at first found this new art style for 5 to be a huge turn off. But after playing the game, I’ve changed my tune. I suggest if you like me, hate the way Princess Maker 5 looks, just give it a go, it’s a great game, and the artwork is strangely cute once you get used to it!

There’s this little fat boy, which normally would be like a blech, but I dunno there’s something sooo cute about him. He reminds me of the fat lil asian boy from Disney’s “Up” and there’s another little boy that looks like he could be straight outta card captor or some other sugary sweet shojo anime.

The daughter was what I found most unattractive, but watching her study, work, and play, I’ve realized she is the most “real” and endearing of any of the daughters in previous games. I love my little princess.

Music: 3/10 – I really dislike the opening song – it’s awful. blech. But the rest of the music is “OK” I guess. just kinda average to me really.

Voice Acting: 10/10 – the voice acting is very cute 🙂 I’m glad they kept the original Japanese voices in the game.

Replay Value: 10/10 – over 50 different endings and the variety of things to do within this game give it excellent replay value.

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Final Fantasy XV Pocket Edition for IOS

I tried Final Fantasy XV Pocket Edition. I had previously reviewed the original game for PlayStation 4. I enjoyed the game for its gameplay but felt the story and characters fell apart in the second half of the game. You can read my full review of Final Fantasy XV on PS4 here.

My favorite part of FFXV was Prompto’s photography skills. While other skills are in pocket edition, like Ignis’ cooking, Prompto doesn’t get to take photos. Actually thinking about Prompto’s photo skills is making me want to replay the PS4 version right now lol. There is also a lot of new DLC and events I’ve missed since I haven’t touched the game in over a year now.

How does Pocket Edition compare to FFXV on PS4? Obviously the biggest difference is a different art style, using chibi characters instead of photo realistic designs. The original game has some of the best graphics I’ve ever seen in an RPG. That said, the IOS version is no slouch. It too has some of the best graphics of any IOS RPG. Ignis’s food still looks delicious. And the chibi characters are kinda cute!

Music and voice acting and story are still the same, at least in chapter one which is as far as I’ve gotten. I do not think I will purchase the full game which costs just a meager $14.99. I rather play the original on my PS4 to have Prompto’s photo skills and the gorgeous graphics and more comfortable controls.

My recommendation is that if Pocket Edition is the only way you can experience Final Fantasy XV, it’s definitely worth $14.99 but if you have access to the console version (or PC if it’s available on PC) then shell out the extra cash and play the original.

Pocket edition is good but not without flaws. My iPad is a 2017 version with the latest updated IOS, and with graphics turned high in the settings it crashes… often… in chapter one it crashed 3 times already freezing completely and forcing me to reset and lose progress between saves.

But let’s look at some of the highlights of the game. In pocket edition you still get the full story identical to the original version at about a fifth of the price. You still get some really handy features to cut down on the monotonous parts of traditional RPGs. Final Fantasy XV offers many handy ways to travel such as by car or chocobo or by visiting previous locations on your map. There’s still the skill tree to customize your characters’s combat abilities. Healing, switching weapons, using items, etc is all done in real time. Combat is fast and fun and at times even challenging. Gameplay wise, the original Final Fantasy XV is one of the most fun RPGs I’ve played in the 2000s.

And pocket edition in many ways comes close to this gameplay. Like I said, if you have no other way to enjoy Final Fantasy 15, then you should give Pocket Edition a try. Even if you typically don’t play RPG games, you may enjoy this one because it’s much more fluid and less tedious than most other JRPGs.

Here is how I’d rank Final Fantasy XV Pocket Edition

Title: Final Fantasy XV Pocket Edition

Release Date: February 2018

Price: chapter 1 is free, after that it is $14.99 to unlock all chapters.

Platform: Mobile, IOS, Android, Switch, Xbox360, PS4

Developer: Square-Enix

Genre: JRPG

Where to get: https://itunes.apple.com/sg/app/finalfantasy-xv-pocket-edition/id1152350815?mt=8

Geeky: 3/5 Not as graphically intense as it’s original counterpart, and has some performance issues at times, also offers fewer skills, where’s Prompto’s Photography? However, it does a good job of mimicking the combat and fluid travel and gameplay features of the original.

Sweetie: 2/5 The story has highs and lows… and not just the emotional ups and downs, but in some cases a lack of emotion in parts and tendency to abandon side characters and create plot holes or weaknesses in character development. The lack of Prompto’s photography is also huge to me.

Gameplay: 6/10 without the photography skills I have to rate this much lower as that was the best part of FFXV. That said, it still offers many side quests, great combat, and quick and fluid gameplay. The skill tree has a lot to offer to help grow your characters’ combat skills and it is overall still a fun RPG

Story: 6/10 Story is pretty identical to the PS4 version, The story is about 4 male best friends, one of which who is a prince. The prince is not like your typical prince, he’s very kinda rough around the edges, smart mouthed, sarcastic, and at times apathetic. But as the story unfolds, he begins to mature into someone fitting of the throne, The best part of the story is the friendship of the four male main characters. But there are weaknesses in any of the other characters, Some are killed too soon to get any emotion from the audience when they die, others are even killed or left out if the second half of the game never to be shown again, especially all of the female characters and as a female gamer who reviews games for other girls, that’s a big ouch there for me and my readers.

Characters: 6/10 The four “bros” deserve a 10/10. They are really great and their character development superb. Their interactions with each other and message of the importance of “bromance” are really the highlight of the game, but all of the side characters are severely under developed.

Music: 10/10. It’s the same as the console version

Voice acting: 10/10 once again also the same as the console version

Graphics: 7/10 Given that it’s a mobile game… these graphics are pretty good but of course can’t compare at all to the original.

Overall: 50/70 71% C- “Good Game for Girls”

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Shin Na Zuki IOS JRPG

I began playing Shin Na Zuki, a free mobile JRPG featuring summoning mechanics in a beautiful fantasy anime setting.

What I like about the game:

  • Full voice acting and beautiful music
  • Cute characters
  • Pretty graphics
  • Summoning
  • Costumes
  • And most of all a really interesting story that feels like it could even be straight out of a console JRPG.

What I dislike about this game:

    Not enough characters to collect for a summoning type game
    Gameplay especially in combat is boring
    Crafting is also boring/mindless
    Stupid people in the chat rooms. So bad I disabled the comments.
    Couple of small typos/translation errors like using the word buy instead of but, etc

Also dunno what’s up with the seemingly excessive swear words in the dialogue lol. read more

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Review Get Fit with Walk it Out Konami Wii Game

I recently began revamping my lifestyle to try to be healthier. To that end, as part of this healthier lifestyle, I began to play some of my old wii games that encourage you to get up off the couch and get active while playing the games. My favorite “weight loss” game has always been Konami’s “Walk it Out” for the original Wii. Yes, Wii U can play wii games in case you’re wondering. However, the switch cannot.

It is worth mentioning that while Wii games can be beneficial to help motivate you to want to lose weight, they are probably not as effective or strenuous as other forms of exercise. I make no claims that playing these games will help you lose a significant amount of weight, but if you’re like me (and millions of other Americans) who absolutely hate exercising to the point where you have one of those on the wall and haven’t used it in the 2 years it’s been hanging there, well then it’s one of those “better than nothing” things. Sure, you can go join a gym, or buy expensive exercise machines and equipment, but if you can’t motivate yourself to actually work out, then you’re not any better off. I can motivate myself to play Walk It Out because it’s actually FUN. – Now you may think exercising and going to the gym, or playing sports is fun – and that’s cool – but that’s you, and you have to remember not everyone has the same idea of what “fun” is. So I ask you to please respect that different people look at fitness in different ways.

Here’s how I’m using Walk It Out to help lose the weight.

I don’t have a Wii (or Wii U) (yet) at the Boyfriend’s house where I spend my weekends. So for me, this is only something I do at home, Monday – Friday.

I aim for 10,000 steps. The game calculates this for you if you input your height, weight, gender, age, etc.

I use the balance board, but you don’t have to! You can use the DDR dance pad (wayyyy more challenging lol – Trust me, I’ve tried this), or the nunchuck and wii-mote – kinda “meh” and not as fun to me – but everyone has different preferences. Some people place their treadmill infront of their TV and slip the wii-mote into their pocket. . – You can check out Consumers Advocate for reviews on treadmills.

For me currently, 10,000 steps takes about 45 minutes, burns about 500 calories, and works out to just under or just over 3 miles.

I chose 10,000 because multiple sites I’ve researched have said 10,000 steps a day, every day is enough to lose 1 lb a week.

After about a month of 10,000 steps a day, 5 days a week, I found I was not getting as tired/sweaty/winded etc so I’m now up to about 12,000 steps a day, with ultimate goal to increase to 20,000 steps a day hopefully by end of the summer.

In addition to getting my “steps” each day I also began a low carb diet, currently limiting myself to 25 or fewer carbs a day and trying to ensure the majority of those carbs come from veggies, nuts, berries, and other healthy choices. – I skipped “induction” and included nuts and veggies and berries though from the start.

I began my journey about 6 weeks ago at 232 lbs. My last weigh in 2 weeks ago (about 4 weeks into the program) was 227 lbs. A total of 5 lbs lost within those 4 weeks.  I will probably weigh myself again some time this week and expect to be at 225 or less lbs. I’ve been losing 1-2 lbs a week, just as I anticipated based on my steps and diet.

This is slow, and yes, there are better exercises and activities than this, but the fact is, it’s still “effective” – if you don’t care “how long” it takes to lose the weight – I’m prepared that it’ll take me 2 years for example if I want to get to 120-130. – Which is what I weighed like 12 years ago in college. I didn’t gain this weight overnight, I’m not going to lose it overnight. It’s just the way it is. But the scales are moving down each time I weigh myself – I try not to obsess about the scale, so I only weigh myself every other week. In the next 10-20 weeks I expect to be back under 200 lbs for the first time in several years.

I’m currently not doing any other exercise other than Walk-It-Out for (a minimum of) 10,000 steps, 5 days a week on the wii balance board. I am restricting my carb intake which could also be playing a role in the weight loss so I cannot make a claim as to if Walk it Out would be effective without a healthy diet as well.

All I know for sure is that Walk It Out, plus a low carb diet, has led to 1-2 lbs of weight loss, consistently, every week, for the past month and a half.

And I know that I don’t mind playing Walk It Out, whereas, if I were going to the gym or playing a sport I’d hate it, dread it, and eventually stop doing it, probably sooner than later. Because to me, working out, or playing sports, etc is not fun. In fact, it’s pretty much the opposite of fun, it might be exaggerating, but it’s kinda like torture to me lol.

And that’s probably because I’m in such bad shape. But Walk It Out has been effective also at helping with that. And I’ll go ahead and claim/assume that this is from Walk It Out and not from the diet, but I’ve already noticed a big change in my stamina.

Prior to 2 months ago, I’d get winded going up 2 flights of stairs at the boyfriend’s apartment to do laundry, and when I first started Walk It Out, I felt like I was dying after 10,000 steps – but I didn’t stop/slow down, I successfully reached 10,000 steps without any kind of rest or break each day, right from the get go. – Not a huge accomplishment if you’re fit and active – but a significant accomplishment if like me, you’re mostly sedentary and in terrible shape.

But now, I can do 12,000, maybe even 15,000 steps before I get tired/winded. I can go up and down the stairs while carrying the laundry without gasping/panting for breath after setting the basket down. I noticed that the other night, as we folded laundry together. I’m like hey, I’m not gasping for breath, I’m able to breathe/talk/etc.

So in as little as a month, making 2 small changes:

1.) Playing Walk It Out 5 days a week for a minimum of 10,000 steps, using the balance board

2.) Restricting Carbs to 25 or less per day

I’ve lost 5 lbs, and become more “fit” and able to do normal chores/walking etc without getting shortness of breath or rapid heart beat like before.

I also suffer from PCOS which makes it more difficult to lose weight due to insulin resistance and other factors. So if you’re relatively healthy, you might lose even more weight than this while playing Walk It Out. But as someone with PCOS, it has a number of side effects, from infertility to weight gain, to fatigue, pain in the sides/ovaries, and skin/hair problems, just to name a few. Probably the most concerning of these side effects is fertility. It’s also well documented that being obese also impacts a women’s fertility. in fact, that’s why I began this work out and diet plan. I am 37 years old and I want to have kids some day. And for me at this age, that time is running out. I know it will take me a year to lost 50 lbs (guessing because 52 weeks in a year, with a lb of weight loss a week). That will drop me down to about 170-180… Still overweight for my height/age. I should be around 130-140 from what I’ve read – which is why it’ll probably take about 2 years to reach that goal. 52 weeks x 1 b per week = 50 lbs a year, so in 2 years I’d be about 127. In 2 years I’ll also be 39….

Losing weight will do 2 things for me – 1.) help relieve some of the PCOS symptoms, 2.) help increase my fertility – even in women who do not have PCOS – they say losing as little as 10-15% of your body weight can help increase fertility. For me, 15% would mean I’d only need to lost 34 lbs… which would take about 8 and a half months. (At a rate of 1 lb a week).

So although my end goal may be getting back down to 120 – 130, which is going to take about 24 months, there are many smaller goals I can aim for along the way. The first goal will be to drop below 200. With an estimated 25 lbs to go, that goal will take about 6 months. The next goal is a combined total of 34 lbs of weight loss, which I should achieve 2-3 months after my first goal. From there, it’s all about setting different attainable goals for myself. For example, I might decide I want to reach 160 lbs next, another 6 months after the 2nd goal, and then only need to lose another 30 lbs to reach the 4th and final goal.

Since it will take me a relatively long time to achieve my goals, it’s important to me to have an activity I can enjoy and one I can stick with throughout the process. For me, that activity is Walk It Out.

But enough about me and my goals, let’s dive into actually talking about the game and I’ll tell you just why I love Walk It Out more than any other fitness game.

Title: Walk It Out

Platform: Wii (will work also on Wii U)

Genre: Music Game / Fitness Game / Walking Simulator / City Building Game

Publisher: Konami

Price and Where to Get:

Why Do I Love Walk It Out So Much / How is Walk it Out Different from Other Fitness Games:

I think Walk It Out is different for the following reasons:

1.) It’s actually a game – I would not say the same of Wii Fit for example which is just a series of exercises and “mini games” – Wii Fit fails at taking your mind off the fact that you’re exercising. Walk It Out makes it so exercising is secondary to the gameplay.

2.) It is a persistent world – You can see your world developing and evolving each day. You can interact with objects in your world. The world changes and evolves based on your actions.

3.) If you like pop music and 80s/90s/very early 2k music, you’ll love the music in Walk It Out. – I tried looking to see if there’s a Japanese Import version of the game with Japanese music tracks but I couldn’t find one – does anyone know anything about this? I think it’d be fun/interesting especially since I enjoy JPop music. I find it hard to believe Konami would only make a game for the European / North American market – because they don’t seem to give a damn about this market. But all I’ve ever seen is the North American version “Walk it Out” (the version I have) – and another version for Europe called “Walk to the Beat” I think there’s only 2-3 songs that are different/unique for each of those versions, not worth importing the Euro version just for those songs. – But Is suspect if a version of this game does exist in Japan it probably has all Jpop music.

4.) It’s a city building simulation – Do you like city building games? This game lets you build a city while you work out – pretty much the only game I can think of that does this.

5.) It has gradual progression – there are over 300 songs to unlock, and there are numerous things to unlock for your city – thousands of things in fact – and there are different areas/paths to unlock. It also has mini games, although a month in and I haven’t discovered any yet. It takes awhile to earn enough points to unlock everything. – To me, this is a GOOD thing – once everything is unlocked it probably isn’t as fun/exciting. But you can always start a new save file and start over unlocking everything again. If you unlocked things too fast the game wouldn’t feel as “rewarding” – it strikes a good balance of rewarding you, plus giving you new things to strive for.

6.) It’s easy/comfortable even for someone obese and in very bad physical condition. This is not true of other fitness games such as Dance Dance Revolution which is significantly more challenging/tiring for beginners. Walk It Out is low impact and simple and does not require great speed, dexterity, skill, coordination, flexibility, etc, making it a perfect game for anyone of any age to just pick up and play.

But What Is Walk It Out, exactly?

Gameplay: 10/10 Walk it Out is a fitness music/rhythm game from Konami, the creators of Dance Dance Revolution. The gameplay is simple! In the top left of the screen you see a beat meter, just walk in time with the beat. If you are rhythmically challenged, don’t worry, don’t focus too much on listening to the music, instead use this beat meter in the top left as a visual guide to time your footsteps. If you’re still having trouble you can adjust the speed and difficulty settings as needed.

As you’re walking, music will begin playing. There are new tracks to unlock – over 300 of them to be exact, and if you like pop music from the 80s, 90s, and early 2ks, you should enjoy most of these tracks.

The object is to time your steps perfectly for the best score. Points can be used to unlock new music tracks or to build your city by opening capsules around the island. Things that you can find might include trees, street lights, cars, buildings, and more. As you build up your city, you’ll see the changes in the town and in the people. It becomes much more lively.

The game can be played with a number of different controller options including the wii balance board, DDR dance pad, or wii-mote and nunchuck.

There’s even a multi-player mode where 2 people can Walk it Out together!

Is Walk It Out An Effective Workout?

Yes, I feel Walk It Out is effective at helping with weight loss, especially in addition to a healthy diet. Using Walk It Out every Monday through Friday for the past 6 weeks has led to me losing 5 lbs and becoming more active, fit, and healthy. I feel like I have more energy and stamina, even if it’s a little improvement, it’s still a welcome improvement, that overtime will continue to provide growing benefits.

It’s simple, effective, and fun – I don’t feel like I’m working out.

The game also tracks many stats for you, such as calories burned, steps taken, miles walked, playtime, etc for each play session. As well as showing you how much of the island you have left to discover.

It has a lot of various settings you can configure such as selecting or restricting certain songs, setting goals in terms of steps, miles, or play time, and allowing you to adjust the speed or points to fine tune your difficulty settings.

The uniqueness of the game, the fun factor, multiplayer, and peripheral support, as well as ease of use and low entry barriers, make this game my favorite for helping to drop the pounds.

However, there are some areas where gameplay could be improved…

If there is ever a “Walk It Out 2” here are a list of features I’d love to see:

1.) More advanced avatar creation – or at least importing our mii’s. The avatars in walk it out are pretty fugly. And although you can choose between a male or female avatar, and male or female personal trainer, and pick some colors from a limited small pallet, that’s where customization ends. In the future they could add hairs, clothes, and other avatar dress up items to the unlockable capsules which would add an additional element to the game.

2.) More Islands – once you complete an island, it’d be nice to have a whole new island to play in, with different styles of buildings, backgrounds, and environments to explore, to keep things exciting

3.) A more “vibrant” world – either through online play, or the internal clock, it’d be nice to have a more “lively” world, like in Animal Crossing how different things happen on different days, weather patterns, holidays, events, etc.

4.) Ability to use your own music – or at least buy new tracks, similar to most other dancing games that release songs via DLC (downloadable content).

5.) Online Play – to walk with friends online in addition to the great local multiplayer support – perhaps also for the switch, seeing support for up to 4 or even 6 people to walk on one screen together in local play.

6.) Built in scale – I use wii fit to measure myself, but I don’t use Wii fit for the games and exercises very often – it’d be nice to just be able to weigh myself right in Walk It Out.

I think just these few little additions would really add to the immersion and fun of an already super fun game.

Story: 0/10 – Nope no story at all – not that it needs one.

Characters: 2/10 – there are characters if you count selecting your trainer and “customizing” (although extremely limitedly) your avatar, but without a story, the characters are empty shells. The characters that move into your city / walk around on your screen are also just empty shells – they could have done something similar to animal crossing or harvest moon here, which is why it’s so disappointing.

Graphics: 7/10 – I’m not sure what to score this honestly… the characters are fugly, the interface is average at best, but the actual world/environment are pretty good given that this is a retro game now.

Music: 10/10 – If you like pop music from the past 3 decades, you’ll enjoy the music.

Voice Acting:5/10 – The male trainer isn’t too bad – the female trainer sounds like she’s about 8 years old and has way too much enthusiasm and that weird “chipmunk” sound that a lot of early 90s anime female voice actresses seemed to have back in the day. – Which I assume is supposed to sound cute, but really just grates on the nerves. I’ve never played with the female trainer because her voice is so annoying honestly.

Replay Value: 10/10 – The gradual progression of the game will keep you coming back to unlock new things on the island.

Overall: 44/70 63%

Note: if you don’t count the story and characters, you have a score of 42/50 or 84 percent which is much closer to how much I “enjoy” this game 😊

Update: My weigh in today was 222 lbs, a loss of 4.9 lbs since last weigh in (15 days ago) . I continue to consistently lose 1 to 2 lbs per week using nothing but walk it out with the balance board for exercise while eating a low carb diet of 25 or fewer carbs a day. I’ve lost a total of 10 lbs over the course of about 6 weeks.

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